Colorama
Makes ANSI escape character sequences (for producing colored terminal text and cursor positioning) work under MS Windows.
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If you find Colorama useful, please to the authors. Thank you!
Installation
Tested on CPython 2.7, 3.7, 3.8, 3.9, 3.10 and 3.11 and PyPy 2.7 and 3.8.
No requirements other than the standard library.
pip install colorama
# or
conda install -c anaconda colorama
Description
ANSI escape character sequences have long been used to produce colored terminal
text and cursor positioning on Unix and Macs. Colorama makes this work on
Windows, too, by wrapping stdout
, stripping ANSI sequences it finds (which
would appear as gobbledygook in the output), and converting them into the
appropriate win32 calls to modify the state of the terminal. On other platforms,
Colorama does nothing.
This has the upshot of providing a simple cross-platform API for printing
colored terminal text from Python, and has the happy side-effect that existing
applications or libraries which use ANSI sequences to produce colored output on
Linux or Macs can now also work on Windows, simply by calling
colorama.just_fix_windows_console()
(since v0.4.6) or colorama.init()
(all versions, but may have other side-effects β see below).
An alternative approach is to install ansi.sys
on Windows machines, which
provides the same behaviour for all applications running in terminals. Colorama
is intended for situations where that isn't easy (e.g., maybe your app doesn't
have an installer.)
Demo scripts in the source code repository print some colored text using ANSI sequences. Compare their output under Gnome-terminal's built in ANSI handling, versus on Windows Command-Prompt using Colorama:
These screenshots show that, on Windows, Colorama does not support ANSI 'dim text'; it looks the same as 'normal text'.
Usage
Initialisation
If the only thing you want from Colorama is to get ANSI escapes to work on Windows, then run:
from colorama import just_fix_windows_console
just_fix_windows_console()
If you're on a recent version of Windows 10 or better, and your stdout/stderr are pointing to a Windows console, then this will flip the magic configuration switch to enable Windows' built-in ANSI support.
If you're on an older version of Windows, and your stdout/stderr are pointing to
a Windows console, then this will wrap sys.stdout
and/or sys.stderr
in a
magic file object that intercepts ANSI escape sequences and issues the
appropriate Win32 calls to emulate them.
In all other circumstances, it does nothing whatsoever. Basically the idea is that this makes Windows act like Unix with respect to ANSI escape handling.
It's safe to call this function multiple times. It's safe to call this function on non-Windows platforms, but it won't do anything. It's safe to call this function when one or both of your stdout/stderr are redirected to a file β it won't do anything to those streams.
Alternatively, you can use the older interface with more features (but also more potential footguns):
from colorama import init
init()
This does the same thing as just_fix_windows_console
, except for the
following differences:
- It's not safe to call
init
multiple times; you can end up with multiple layers of wrapping and broken ANSI support. - Colorama will apply a heuristic to guess whether stdout/stderr support ANSI,
and if it thinks they don't, then it will wrap
sys.stdout
andsys.stderr
in a magic file object that strips out ANSI escape sequences before printing them. This happens on all platforms, and can be convenient if you want to write your code to emit ANSI escape sequences unconditionally, and let Colorama decide whether they should actually be output. But note that Colorama's heuristic is not particularly clever. init
also accepts explicit keyword args to enable/disable various functionality β see below.
To stop using Colorama before your program exits, simply call deinit()
.
This will restore stdout
and stderr
to their original values, so that
Colorama is disabled. To resume using Colorama again, call reinit()
; it is
cheaper than calling init()
again (but does the same thing).
Most users should depend on colorama >= 0.4.6
, and use
just_fix_windows_console
. The old init
interface will be supported
indefinitely for backwards compatibility, but we don't plan to fix any issues
with it, also for backwards compatibility.
Colored Output
Cross-platform printing of colored text can then be done using Colorama's constant shorthand for ANSI escape sequences. These are deliberately rudimentary, see below.
from colorama import Fore, Back, Style
print(Fore.RED + 'some red text')
print(Back.GREEN + 'and with a green background')
print(Style.DIM + 'and in dim text')
print(Style.RESET_ALL)
print('back to normal now')
...or simply by manually printing ANSI sequences from your own code:
print('\033[31m' + 'some red text')
print('\033[39m') # and reset to default color
...or, Colorama can be used in conjunction with existing ANSI libraries such as the venerable Termcolor the fabulous Blessings, or the incredible _Rich.
If you wish Colorama's Fore, Back and Style constants were more capable, then consider using one of the above highly capable libraries to generate colors, etc, and use Colorama just for its primary purpose: to convert those ANSI sequences to also work on Windows:
SIMILARLY, do not send PRs adding the generation of new ANSI types to Colorama. We are only interested in converting ANSI codes to win32 API calls, not shortcuts like the above to generate ANSI characters.
from colorama import just_fix_windows_console
from termcolor import colored
# use Colorama to make Termcolor work on Windows too
just_fix_windows_console()
# then use Termcolor for all colored text output
print(colored('Hello, World!', 'green', 'on_red'))
Available formatting constants are:
Fore: BLACK, RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE, RESET. Back: BLACK, RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE, RESET. Style: DIM, NORMAL, BRIGHT, RESET_ALL
Style.RESET_ALL
resets foreground, background, and brightness. Colorama will
perform this reset automatically on program exit.
These are fairly well supported, but not part of the standard:
Fore: LIGHTBLACK_EX, LIGHTRED_EX, LIGHTGREEN_EX, LIGHTYELLOW_EX, LIGHTBLUE_EX, LIGHTMAGENTA_EX, LIGHTCYAN_EX, LIGHTWHITE_EX Back: LIGHTBLACK_EX, LIGHTRED_EX, LIGHTGREEN_EX, LIGHTYELLOW_EX, LIGHTBLUE_EX, LIGHTMAGENTA_EX, LIGHTCYAN_EX, LIGHTWHITE_EX
Cursor Positioning
ANSI codes to reposition the cursor are supported. See demos/demo06.py
for
an example of how to generate them.
Init Keyword Args
init()
accepts some **kwargs
to override default behaviour.
- init(autoreset=False):
If you find yourself repeatedly sending reset sequences to turn off color changes at the end of every print, then
init(autoreset=True)
will automate that:from colorama import init init(autoreset=True) print(Fore.RED + 'some red text') print('automatically back to default color again')
- init(strip=None):
- Pass
True
orFalse
to override whether ANSI codes should be stripped from the output. The default behaviour is to strip if on Windows or if output is redirected (not a tty). - init(convert=None):
- Pass
True
orFalse
to override whether to convert ANSI codes in the output into win32 calls. The default behaviour is to convert if on Windows and output is to a tty (terminal). - init(wrap=True):
On Windows, Colorama works by replacing
sys.stdout
andsys.stderr
with proxy objects, which override the.write()
method to do their work. If this wrapping causes you problems, then this can be disabled by passinginit(wrap=False)
. The default behaviour is to wrap ifautoreset
orstrip
orconvert
are True.When wrapping is disabled, colored printing on non-Windows platforms will continue to work as normal. To do cross-platform colored output, you can use Colorama's
AnsiToWin32
proxy directly:import sys from colorama import init, AnsiToWin32 init(wrap=False) stream = AnsiToWin32(sys.stderr).stream # Python 2 print >>stream, Fore.BLUE + 'blue text on stderr' # Python 3 print(Fore.BLUE + 'blue text on stderr', file=stream)
Recognised ANSI Sequences
ANSI sequences generally take the form:
ESC [ <param> ; <param> ... <command>
Where <param>
is an integer, and <command>
is a single letter. Zero or
more params are passed to a <command>
. If no params are passed, it is
generally synonymous with passing a single zero. No spaces exist in the
sequence; they have been inserted here simply to read more easily.
The only ANSI sequences that Colorama converts into win32 calls are:
ESC [ 0 m # reset all (colors and brightness) ESC [ 1 m # bright ESC [ 2 m # dim (looks same as normal brightness) ESC [ 22 m # normal brightness # FOREGROUND: ESC [ 30 m # black ESC [ 31 m # red ESC [ 32 m # green ESC [ 33 m # yellow ESC [ 34 m # blue ESC [ 35 m # magenta ESC [ 36 m # cyan ESC [ 37 m # white ESC [ 39 m # reset # BACKGROUND ESC [ 40 m # black ESC [ 41 m # red ESC [ 42 m # green ESC [ 43 m # yellow ESC [ 44 m # blue ESC [ 45 m # magenta ESC [ 46 m # cyan ESC [ 47 m # white ESC [ 49 m # reset # cursor positioning ESC [ y;x H # position cursor at x across, y down ESC [ y;x f # position cursor at x across, y down ESC [ n A # move cursor n lines up ESC [ n B # move cursor n lines down ESC [ n C # move cursor n characters forward ESC [ n D # move cursor n characters backward # clear the screen ESC [ mode J # clear the screen # clear the line ESC [ mode K # clear the line
Multiple numeric params to the 'm'
command can be combined into a single
sequence:
ESC [ 36 ; 45 ; 1 m # bright cyan text on magenta background
All other ANSI sequences of the form ESC [ <param> ; <param> ... <command>
are silently stripped from the output on Windows.
Any other form of ANSI sequence, such as single-character codes or alternative initial characters, are not recognised or stripped. It would be cool to add them though. Let me know if it would be useful for you, via the Issues on GitHub.
Status & Known Problems
I've personally only tested it on Windows XP (CMD, Console2), Ubuntu (gnome-terminal, xterm), and OS X.
Some valid ANSI sequences aren't recognised.
If you're hacking on the code, see README-hacking.md. ESPECIALLY, see the explanation there of why we do not want PRs that allow Colorama to generate new types of ANSI codes.
See outstanding issues and wish-list: https://github.com/tartley/colorama/issues
If anything doesn't work for you, or doesn't do what you expected or hoped for, I'd love to hear about it on that issues list, would be delighted by patches, and would be happy to grant commit access to anyone who submits a working patch or two.
License
Copyright Jonathan Hartley & Arnon Yaari, 2013-2020. BSD 3-Clause license; see LICENSE file.
Professional support
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Thanks
See the CHANGELOG for more thanks!
- Marc Schlaich (schlamar) for a
setup.py
fix for Python2.5. - Marc Abramowitz, reported & fixed a crash on exit with closed
stdout
, providing a solution to issue #7's setuptools/distutils debate, and other fixes. - User 'eryksun', for guidance on correctly instantiating
ctypes.windll
. - Matthew McCormick for politely pointing out a longstanding crash on non-Win.
- Ben Hoyt, for a magnificent fix under 64-bit Windows.
- Jesse at Empty Square for submitting a fix for examples in the README.
- User 'jamessp', an observant documentation fix for cursor positioning.
- User 'vaal1239', Dave Mckee & Lackner Kristof for a tiny but much-needed Win7 fix.
- Julien Stuyck, for wisely suggesting Python3 compatible updates to README.
- Daniel Griffith for multiple fabulous patches.
- Oscar Lesta for a valuable fix to stop ANSI chars being sent to non-tty output.
- Roger Binns, for many suggestions, valuable feedback, & bug reports.
- Tim Golden for thought and much appreciated feedback on the initial idea.
- User 'Zearin' for updates to the README file.
- John Szakmeister for adding support for light colors
- Charles Merriam for adding documentation to demos
- Jurko for a fix on 64-bit Windows CPython2.5 w/o ctypes
- Florian Bruhin for a fix when stdout or stderr are None
- Thomas Weininger for fixing ValueError on Windows
- Remi Rampin for better Github integration and fixes to the README file
- Simeon Visser for closing a file handle using 'with' and updating classifiers to include Python 3.3 and 3.4
- Andy Neff for fixing RESET of LIGHT_EX colors.
- Jonathan Hartley for the initial idea and implementation.