UIColor+CrossFade
UIColor+CrossFade is a UIColor category adding a class method to return a UIColor created by cross fading between the two specified UIColor objects at the specified ratio (between 0.0 and 1.0).
Using UIColor+CrossFade:
Import UIColor+CrossFade.h, and use as follows:
UIColor *colorA = [UIColor redColor];
UIColor *colorB = [UIColor blueColor];
UIColor *crossFade = [UIColor colorForFadeBetweenFirstColor:colorA secondColor:colorB atRatio:0.5f];
// crossFade is purple
At a ratio of 0.0f, the result will be fully firstColor. At a ratio of 1.0f, the result will be fully secondColor.
Remember - you control the ratio and it doesn't have to be linear! ratio = powf((1 - value/valueNominal), 0.333f)
is valid as well.
There is also a convenience method that returns an array of crossfaded increments between the specified firstColor and secondColor (thanks peyton!):
UIColor *colorA = [UIColor redColor];
UIColor *colorB = [UIColor blueColor];
NSUInteger steps = 5;
NSArray *steppedColors = [UIColor colorsForFadeBetweenFirstColor:firstColor lastColor:lastColor inSteps:steps];
// steppedColors is an NSArray of 5 UIColor objects, crossfaded in steps between firstColor and secondColor
You can also use a version of the convenience function that allows you to define the curve the method uses when calculating your color steps as a block. For example:
NSArray *steppedColors = [UIColor colorsForFadeBetweenFirstColor:firstColor
lastColor:lastColor
withRatioEquation:^(float input) {
return powf(input, 1/4.0f);
}
inSteps:steps];
See the included UIColorCrossFadeDemo project, which uses the extremely handy InfColorPicker, for further example usage.
If you use this in your app, I'd love to hear about it!