Installation
You can add a package reference with the .NET SDK:
$ dotnet add package wasmtime
Introduction
For this introduction, we'll be using a simple WebAssembly module that imports a hello
function and exports a run
function:
(module
(func $hello (import "" "hello"))
(func (export "run") (call $hello))
)
To use this module from .NET, create a new console project:
$ mkdir wasmintro
$ cd wasmintro
$ dotnet new console
Next, add a reference to the Wasmtime package:
$ dotnet add package wasmtime
Replace the contents of Program.cs
with the following code:
using System;
using Wasmtime;
using var engine = new Engine();
using var module = Module.FromText(
engine,
"hello",
"(module (func $hello (import \"\" \"hello\")) (func (export \"run\") (call $hello)))"
);
using var linker = new Linker(engine);
using var store = new Store(engine);
linker.Define(
"",
"hello",
Function.FromCallback(store, () => Console.WriteLine("Hello from C#!"))
);
var instance = linker.Instantiate(store, module);
var run = instance.GetAction("run")!;
run();
An Engine
is created and then a WebAssembly module is loaded from a string in WebAssembly text format.
A Linker
defines a function called hello
that simply prints a hello message.
The module is instantiated and the instance's run
export is invoked.
To run the application, simply use dotnet
:
$ dotnet run
This should print Hello from C#!
.
Contributing
Building
Use dotnet
to build the repository:
$ dotnet build Wasmtime.sln
This will download the latest development snapshot of Wasmtime for your platform.
Testing
Use dotnet
to run the unit tests:
$ dotnet test Wasmtime.sln
Creating the NuGet package
Use dotnet
to create a NuGet package:
$ cd src
$ dotnet pack Wasmtime.sln -c Release /p:Packing=true
This will create a .nupkg
file in src/bin/Release
.
By default, local builds will use a -dev
suffix for the package to differentiate between official packages and development packages.