ZeroLog is a high-performance, zero-allocation .NET logging library.
It provides logging capabilities to be used in latency-sensitive applications, where garbage collections are undesirable. ZeroLog can be used in a complete zero-allocation manner, meaning that after the initialization phase, it will not allocate any managed object on the heap, thus preventing any GC from being triggered.
Since ZeroLog does not aim to replace any existing logging libraries in any kind of application, it won't try to compete on feature set level with more pre-eminent projects like log4net or NLog for example. The focus will remain on performance and allocation free aspects.
The project is production ready and you can get it via NuGet if you want to give it a try.
ZeroLog v2 requires .NET 6 and C# 10 or later. If your application targets an earlier .NET version, you can use ZeroLog v1. Note that a .NET Standard 2.0 target is provided with a limited API surface for use by libraries, but it still requires the main application to target .NET 6 or later.
ZeroLog was designed to meet two main objectives:
- Being a zero allocation library.
- Doing as little work as possible in calling threads.
The second goal implies a major design choice: the actual logging is completely asynchronous. It means that writing messages to the appenders occurs in a background thread, and all formatting operations are delayed to be performed just before the appending. No formatting occurs in the calling thread, the log data is merely marshalled to the background logging thread in the most efficient way possible.
Internally, each logging call data (context, log messages, arguments, etc.) will be serialized to a pooled log message, before being enqueued in a concurrent data structure the background logging thread consumes. The logging thread will then format the log messages and append them to the configured appenders.
Before using ZeroLog, you need to initialize the LogManager
by calling LogManager.Initialize
and providing a configuration.
LogManager.Initialize(new ZeroLogConfiguration
{
RootLogger =
{
Appenders =
{
new ConsoleAppender()
}
}
});
The LogManager
needs to be shut down by calling LogManager.Shutdown()
when your application needs to exit.
You can retrieve a logger that will be the logging API entry point. Store this logger in a field.
private static readonly Log _log = LogManager.GetLogger(typeof(YourClass));
Two logging APIs are provided:
var date = DateTime.Today.AddDays(1);
_log.Info($"Tomorrow ({date:yyyy-MM-dd}) will be in {GetNumberOfSecondsUntilTomorrow():N0} seconds.");
This API uses C# 10 string interpolation handlers to implement custom interpolation support without allocations.
Note that if the log level is disabled (Info
in this example), method calls such as GetNumberOfSecondsUntilTomorrow()
will not be executed.
_log.Info()
.Append("Tomorrow (")
.Append(DateTime.Today.AddDays(1), "yyyy-MM-dd")
.Append(") will be in ")
.Append(GetNumberOfSecondsUntilTomorrow(), "N0")
.Append(" seconds.")
.Log();
This API supports more features, but is less convenient to use. You need to call Log
at the end of the chain. Note that an Append
overload with a string interpolation handler is provided though.
The library provides Roslyn analyzers that check for incorrect usages of these APIs.
ZeroLog supports appending structured data (formatted as JSON) to log messages.
Structured data can be appended by calling AppendKeyValue
, like so:
_log.Info()
.Append("Tomorrow is another day.")
.AppendKeyValue("NumSecondsUntilTomorrow", GetNumberOfSecondsUntilTomorrow())
.Log();
You need to instantiate a set of appenders (output channels) that can be used by loggers, and pass them to the logger configurations.
Several appenders are provided by default, such as ConsoleAppener
or DateAndSizeRollingFileAppender
, but you can also write your own.
The output format of the built-in appenders may be customized through the Formatter
property, which controls how the message metadata is formatted. A DefaultFormatter
is provided, which prefixes the logged message with a customizable pattern, and suffixes it with the structured data as JSON.
The prefix pattern is a string with the following placeholders:
Placeholder | Effect | Format |
---|---|---|
%date |
The message UTC date | A DateTime format string, default: yyyy-MM-dd |
%time |
The message UTC timestamp | A TimeSpan format string, default: hh\:mm\:ss\.fffffff |
%thread |
The thread name (or ID) which logged the message | |
%level |
The log level in uppercase | pad is equivalent to 5 (the longest level length) |
%logger |
The logger name | |
%loggerCompact |
The logger name, with the namespace shortened to its initials | |
%newline |
Equivalent to Environment.NewLine |
|
%column |
Inserts padding spaces until a given column index | The column index to reach |
Prefixes can be written in the form %{prefix}
or %{prefix:format}
to define a format string. String placeholders accept an integer format string which defines their minimum length. For instance, %{logger:20}
will always be at least 20 characters wide.
ZeroLog supports hierarchical loggers. When GetLogger("Foo.Bar.Baz")
is called, it will try to find the best matching configuration using a hierarchical namespace-like mode. If Foo.Bar
is configured, but Foo.Bar.Baz
is not, it will use the configuration for Foo.Bar
.
You can specify the following options for each level, by adding items to the Loggers
collection:
Level
is the minimal level the logger will work on.Appenders
is a set of appenders the logger will use, in addition to the parent appenders which are included by default.IncludeParentAppenders
can be set tofalse
to disable appenders configured at parent levels.LogMessagePoolExhaustionStrategy
is used to specify what to do when the log message queue is full.
Each appender can be additionally configured with a Level
, either at the logger configuration level, or on the appender itself.
You can add an appender instance to multiple logger configurations.
The root logger is the default logger. If a GetLogger
is called on an unconfigured namespace, it will fallback to the root logger.
There are currently three strategies to handle a full queue scenario:
DropLogMessageAndNotifyAppenders
(default) - Drop the log message and log an error instead.DropLogMessage
- Forget about the message.WaitUntilAvailable
- Block until it's possible to log.Allocate
- Allocates a new message.
These values can be configured directly in ZeroLogConfiguration
:
LogMessagePoolSize
(default:1024
) - Count of pooled log messages. A log message is acquired from the pool on demand, and released by the logging thread.LogMessageBufferSize
(default:128
) - The size of the buffer used to serialize log message arguments. Once exceeded, the message is truncated. AllAppend
calls use a few bytes, except for those with aReadOnlySpan
parameter, which copy the whole data into the buffer.LogMessageStringCapacity
(default:32
) - The maximum number ofAppend
calls which involvestring
objects that can be made for a log message. Note thatstring
objects are also used for format strings.
Other settings that can be set on the ZeroLogConfiguration
object are:
AutoRegisterEnums
(default:false
) - Automatically registers an enum type when it's logged for the first time. This causes allocations. UseLogManager.RegisterEnum
when automatic registration is disabled.NullDisplayString
(default:"null"
) - The string which should be logged instead of anull
value.TruncatedMessageSuffix
(default:" [TRUNCATED]"
) - The string which is appended to a message when it is truncated.AppenderQuarantineDelay
(default: 15 seconds) - The time an appender will be put into quarantine (not used to log messages) after it throws an exception.AppendingStrategy
(default:Asynchronous
) - The way log messages are handled, useSynchronous
in unit tests.
ZeroLog can be used in unit tests. The easiest way to initialize it is to use the ZeroLogConfiguration.CreateTestConfiguration()
method, which returns suitable defaults for unit tests. It will log messages to Console.Out
from the current thread, which can then be intercepted by a logging framework.
Here is a minimal ZeroLog initializer for NUnit:
[SetUpFixture]
public class Initializer
{
[OneTimeSetUp]
public void SetUp()
=> LogManager.Initialize(ZeroLogConfiguration.CreateTestConfiguration());
[OneTimeTearDown]
public void TearDown()
=> LogManager.Shutdown();
}
The Verify.ZeroLog project provides support for snapshot testing with Verify. It can be used to validate that the tested project takes the expected code path, with the expected intermediate values, thanks to the messages it logs in the process.