José Villegas (@jose-villegas)
  • Stars
    star
    759
  • Global Rank 38,374 (Top 2 %)
  • Followers 93
  • Following 24
  • Registered about 13 years ago
  • Most used languages
    C#
    41.2 %
    C++
    41.2 %
    C
    11.8 %
    GLSL
    5.9 %
  • Location 🇨🇱 Chile
  • Country Total Rank 29
  • Country Ranking
    C++
    1
    GLSL
    1
    C#
    9
    C
    61

Top repositories

1

VCTRenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
C++
564
star
2

FurRendering

Fur rendering in Unity with Shell Texturing
C#
45
star
3

LowPolyWater

Water rending with sum of sines on with low poly style through flat shading. Tested on Unity 5.3.5f1
GLSL
44
star
4

TerrainRendering

A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.
C++
29
star
5

StyleTransferFunction

This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style transfer is really useful in this regard as styles such as bones, wood, of vegetation can be stored in litspheres.
C++
26
star
6

VolumeRendering

Volume Rendering with Raytracing and Transfer Functions - Computer Graphics Project
C++
20
star
7

HeightmapGenerator

Generates heightmap textures using Perlin noise, Diffusion Limited Aggregation and simplex noise
C#
7
star
8

Simple-Raytracer

Command line raytracing for a simple scene loader with YAML format, impostors rendering and GLSL
C
6
star
9

Edge-Detection

Image loader and editor using C#, provides edge detection, free rotation, mirror, negative, threshold, brightness/contrast, scaling, etc
C#
4
star
10

WebCamToASCII

Image processing project, takes direct feed from a image capture device and convert its to ASCII-Art in real time, uses C# and AForge
C#
3
star
11

Morphological-Operations

Takes on: https://github.com/jose-villegas/Edge-Dection but now provides morphological operations and image trimming. Image loader and editor using C# provides morphological operations, edge detection, free rotation, mirror, negative, threshold, brightness/contrast, scaling, etc
C#
3
star
12

1week-game

A game I made in a single week alone for a test. Made in Unity
C#
2
star
13

TerrainRenderingExt

Height based multi texture terrain rendering
C++
2
star
14

NormalShadowRefr-Mapping

Reflections, Refractions, Object Loading, Color Picking, Bump Mapping, Shadow Mapping, etc.
C++
1
star
15

IllustrativeVolumeRendering

StyleTransferFunction
C++
1
star
16

ConwayGOL-Unity

Conway's Game of Life in Unity
C#
1
star
17

StereoscopicRendererMeshSim

Stereostopic rendererer with Mesh simplification. Asset pipeline with Assimp, FreeImage for image/texture loading, GLM for general math, working with OpenGL 4.4, .NET and C++
C
1
star