SpinKit-ObjC
UIKit port of SpinKit.
Installing
CocoaPods is the recommended way for adding SpinKit to your project.
pod 'SpinKit', '~> 1.1'
If you are not yet using CocoaPods, I definetly recommend you to check out their Getting Started guide and the NSHipster article.
Usage
Simply instantiate RTSpinKitView
with the desired style and add to your view hierarchy.
#import <SpinKit/RTSpinKitView.h>
...
RTSpinKitView *spinner = [[RTSpinKitView alloc] initWithStyle:RTSpinKitViewStyleWave];
[self.view addSubview:spinner];
You can change the size of the spinner by manipulating the spinnerSize
property. The default size is 37.0
.
spinner.spinnerSize = 100.0;
[spinner sizeToFit];
Available styles:
RTSpinKitViewStylePlane
RTSpinKitViewStyleCircleFlip
RTSpinKitViewStyleBounce
RTSpinKitViewStyleWave
RTSpinKitViewStyleWanderingCubes
RTSpinKitViewStylePulse
RTSpinKitViewStyleChasingDots
RTSpinKitViewStyleThreeBounce
RTSpinKitViewStyleCircle
RTSpinKitViewStyle9CubeGrid
RTSpinKitViewStyleWordPress
RTSpinKitViewStyleFadingCircle
RTSpinKitViewStyleFadingCircleAlt
RTSpinKitViewStyleArc
RTSpinKitViewStyleArcAlt
MBProgressHUD
SpinKit integrates nicely with the amazing MBProgressHUD library:
RTSpinKitView *spinner = [[RTSpinKitView alloc] initWithStyle:RTSpinKitViewStyleWave color:[UIColor whiteColor]];
MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:self.view animated:YES];
hud.square = YES;
hud.mode = MBProgressHUDModeCustomView;
hud.customView = spinner;
hud.labelText = NSLocalizedString(@"Loading", @"Loading");
[spinner startAnimating];
Acknowledgements
Animations based on SpinKit by Tobias Ahlin.