There are no reviews yet. Be the first to send feedback to the community and the maintainers!
Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-timeDeform-Prototype
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!Grapple-Effect
An example of a simple grapple effect in UnityPiranha
A very simple tool to make rigidbodies swarm a mesh in Unity.ExtendedTransformEditor
A clutterless custom Transform editor for UnitySimpleSquashAndStretchMovement2D
In UnityMeshModifiers
Don't use this - use Deform instead! Its way better!Coroutween
A 💩 tweening library for UnityPerlinField
Creates a grid of objects and moves them up and down via perlin noise.noisevis
i wanted to more easily visualize what the various noise functions do in the Mathematics.noise classCloner-Prototype
A quick attempt at recreating the cloner functionality from Cinema 4D in UnitySinemation
First pass at completely procedurally animating a humanoid.SimpleFlowfield
A first pass at a flowfieldEditorGenerator
A tool that generates custom editors in UnityExtrudedGameOfLife
Conways Game of Life but each frame is stacked on top of the previous one. Made in UnitySketch
Processing-like API for Unity. Built on top of the Shapes vector graphics libraryVertexPointCloud
Renders instanced meshes on each vertice of another mesh. Can move along normal, scale etcShapesDoodles
Sketches done with the Shapes libraryEndlessShooter
Comment
Add comments to the inspector via a Comment attribute or componentEasyIsosurface
Made this a long time ago and figured I'd throw it on the hub. It's not extremely fast and the base mesh generation is from a tutorial but I got it to work in the editor and added support for generic extensions which I tested by adding noise and splines.asterboids
Simple space shooter with boid-like enemies. Made with Odin + RaylibCellularAutomata3D
Quick cellular automata implementation that isn't optimized in any way whatsoever and was made in an hour.ld51
With
Adds "With" extension methods to Unity value types to make composing new values easy.keenanwoodall.com
Love Open Source and this site? Check out how you can help us