Objed - The text object editor
Development is currently paused but I have plans for a complete overhaul of the project. Objed is completely usable in its current state but note that its public interface is subject to change.
A global minor-mode to navigate and edit text objects. Objed also enables modal editing and composition of commands. It combines ideas of versor-mode and other Editors like Vim or Kakoune and tries to align them with regular Emacs conventions.
Introduction
Text objects are textual patterns like a line, a top level definition, a word,
a sentence or any other unit of text. When objed-mode
or objed-local-mode
is enabled, certain editing commands (configurable) will activate objed
and
enable its modal editing features. When active, keys which would usually insert
a character are mapped to objed commands. Other keys and commands will continue
to work as they normally would and exit this editing state again.
By default important editing keys like Space, DEL or Return
are not bound to modal commands and will execute the regular command and exit
objed
. Character movement exits objed
, as well. This makes it convenient
to move around and continue by adding/deleting text.
With activation objed
shows the current object type in the mode-line
. The
textual content of the object is highlighted visually in the buffer and the
cursor color is changed, too. The user can now navigate by units of this
object, change the object state or switch to other object types.
The object state is either inner
or whole
and is indicated in the modeline
by (i)
or (w)
after the object type. With inner state, anything that would
be considered delimiters or padding around an object is excluded.
The user can apply operations to objects. By marking objects before applying
an operation, s?he can even operate on multiple objects at once. This works
similar to the way you interact with files in dired
. When marking an object,
the point moves on to the next object of this type.
The object type used for initialization is determined by the
entry command (see objed-cmd-alist
). For example, using beginning-of-defun
will activate objed
using the defun
object as an initial object type. With
the command next-line
, objed
would initialize with the line
object. To
activate objed
without movement you can use objed-activate
, bound to
M-SPC by default. Objed uses the last command and its mapping in
objed-command-alist
to choose the initial object.
Objed’s modal state provides basic movement commands which move by line, sexp word or character. Those commands automatically activate the corresponding object type. Other commands only activate the part between the initial position and the new position moved to. By repeating commands you can often expand/proceed to other objects. This way you can compose movement and editing operations very efficiently.
The expansion commands distinguish between block objects (objects built out of lines of text like paragraphs or text blocks with the same level of indentation and also comment blocks) and context objects (programming constructs like strings, brackets, comments or functions). This way you can quickly expand to the desired objects.
For example to move to the end of the paragraph, the user would first move to
the end of the line with Ctrl - e. This would activate objed
using the
line object with the text moved over. The user can now continue to the end of
the paragraph by pressing e again. Now s?he is able to proceed even
further by pressing e again OR to continue by adding new text to the end
of the paragraph OR to continue by acting on the text moved over, for example
killing it by pressing k.
As often with text editing, the explanation sounds more complicated than using
it. To get a better impression of the editing workflow with objed
I have
added some animated demos below.
To learn more about available features and commands have a look at the
descriptions below, the commentary section or the docstrings and bindings
defined in objed-map
. To define your own operations and text objects see
objed-define-op
and objed-define-object
.
Examples of usage
Note that the key bindings shown in the screencasts below aren’t up to date.
Keys
Although some features are still experimental the basic user interface will
stay the same. The following gives an overview of available keys and commands.
If commands allow for numeric arguments you can input them without the use of
Ctrl or Meta. 0 can be used as an alternative for the
universal argument (C-u). To add custom commands to the modal state you
can use objed-user-map
which is available under prefix key ' and
objed-other-user-map
bound to -. It’s recommended to use one of these
map for custom object bindings and the other one for additional operations.
You can customize the default bindings for object keys using
objed-define-global-object-keys
and also define major mode specific bindings
using objed-define-local-object-keys
.
In addition to the commands configured in objed-cmd-alist
you can use the
following commands to enter objed (those bindings are only active if you are
using objed-mode
, if you choose to activate objed always manually you have
to bind those commands in your global-map
):
[objed-mode-map
]
Shortcut | Purpose |
---|---|
M-SPC |
Activate objed, choosing initial object based on |
M-# |
Choose an object and activate with it. |
C-+/C-. |
Move to previous/next identifier and activate |
M-[ |
Activate object at point (determined from context) and move to its start. |
M-] |
Activate object at point (determined from context) and move to its end. |
M-( |
Move to beginning of object at point and active text moved over. |
M-) |
Move to end of object at point and active text moved over. |
Basic movement commands (switch the object type on movement):
[objed-map
]
Shortcut | Purpose |
---|---|
l/h |
Move forward/backward one char and activate the char object |
f/b |
Move forward/backward one sexp and activate the sexp object |
s/r |
Move forward/backward one word and activate the word object. |
n/p |
Move to the next/previous line and activate the line object. |
Commands for block objects (objects built out of lines of text):
[objed-map
]
Shortcut | Purpose |
---|---|
v |
Activate (line based) object at point and move to its start. On repeat proceed to beginning of the indentation block, comment block, paragraph or other block objects. |
a |
Move to beginning of line and activate the text moved over. On repeat proceed to beginning of blocks like explained above. |
e |
Move to end of line and activate the text moved over. On repeat proceed to end of blocks like explained above. |
Commands for context objects. Those objects are common programming constructs like defuns, strings, parentheses but also sentences inside comments for example. Any whitespace after point is skipped before determining the context:
[objed-map
]
Shortcut | Purpose |
---|---|
o |
Activate the inner part of the object at point and move to the start. This is useful to act on the content of the string, brackets and so on. On repeat expand to other objects around current position. |
j |
Move point to the other side of the current object. |
t |
Toggle object state. Switches between inner and whole object state. |
[/] |
Move to the start of previous/next instance of current object type. |
(/) |
Move to inner beginning/end of the object at point and activate the text moved over. |
{/} |
Move forward/backward paragraph and switch to paragraph object |
</> |
Goto first/last instance of current object type (blog). |
Commands to switch objects (and move point to its start, repeating an object command mark all instances in current defun/buffer):
[objed-map
]
Shortcut |
Purpose |
. |
Switch to identifier object or move to next. |
, |
Switch to identifier object and move to previous. |
c |
Prefix to switch to other objects, see |
Indent/Move objects around:
[objed-map
]
Shortcut | Purpose |
---|---|
C-left/C-right |
Move/indent all lines in object right/leftward. |
M-left/M-right |
Move/indent all lines in object to right/leftward to tab stop. |
C-M-left/C-M-right |
Slurp following sexp into current object/Barf last sexp out of current object. |
S-left/S-right/S-up/S-down/F/B |
Move current object type forward/backward (blog). |
L/H |
Switch to char object and move it forward/backward. |
S/R |
Switch to word object and move it forward/backward. |
N/P |
Switch to line object and move it forward/backward. |
Commands to edit objects (applying operations to them). When the region is active the operation acts on the current region. To act on multiple objects at once you can mark them first (see the "Misc commands" below):
[objed-map
]
Shortcut | Purpose |
---|---|
i |
Delete current object(s) and switch to insert. |
k |
Kill current object(s). Continues by selecting the next instance from point. |
K |
Kill current object. Continues by selecting the previous instance from point. |
d |
Delete current object(s). Continues by selecting the next instance from point. |
D |
Delete current object. Continues by selecting the previous instance from point. |
w |
Copy current object(s). On repeat move to next and append it to |
y |
Yank last killed text at point. On repeat, cycle through |
\ |
Indent object(s). |
; |
Un/comment object(s). |
% |
Query replace narrowed to current object. |
^ |
Replace object with inner part (raise). |
! |
Run object contents as shell commands. |
& |
Pipe object region through shell command. |
| |
Incrementally construct command chain to replace text (blog). |
Ctrl - RET |
Evaluate current object in REPL (need |
M - RET |
Duplicate object. |
S - RET |
Comment and duplicate object. |
C - M - RET |
Insert new (empty) instance of current object type. This inserts the object boundaries without the inner content. |
$ |
Spell check textual content of object using |
~ |
Undo in current object region. |
" |
Add surroundings to object(s) with any pair using |
x |
Prefix to access other operations, see |
Misc commands:
[objed-map
]
Shortcut | Purpose |
---|---|
q |
Quit window or reformat in edit buffer. |
u |
Pop to last state, which restores the last position and any object data. |
z |
Choose an instance of current object type on the screen with |
M-g o |
Choose an instance of current object, by first lines content. |
m |
Add/Remove current object to marked objects and move to next. |
M |
Add/Remove current object to marked objects and move to previous. |
@ |
Activate region with current object (extend current object). |
Ctrl - Space |
Set mark. |
/ |
Undo last edit command. |
C-h b |
Get key binding help (uses |
g/Ctrl - g |
Exit and deactivate |
Dispatch keys (dispatch to any object defined in objed-object-map
).
You can add your own prefix bindings using objed-define-dispatch
.
[objed-map
]
Shortcut | Purpose |
---|---|
* |
Mark more instances of current object inside defun/buffer. |
# |
Switch to another object using |
= |
Switch to another object inside the current one using |
` |
Activate part from point forward until boundary of some object. |
´ |
Activate part from point backward until boundary of some object. |
+ |
Extend current object by including trailing whitespace. |
Installation
Objed
is on MELPA and GNU ELPA, for installation use:
M-x package-refresh-contents RET
M-x package-install RET objed RET
;; activate objed-mode in you init
(objed-mode)
For manual installation:
git clone http://github.com/clemera/objed.git
Add this to your init file:
(add-to-list 'load-path "/<path-to>/objed")
(require 'objed)
(objed-mode)
;; activating the mode is optional, you can activate objed
;; always manually using `objed-activate' the other
;; commands bound in `objed-mode-map`, for example:
;; (global-set-key (kbd "M-SPC") 'objed-activate)
In case you don’t want to enable objed
globally, use objed-local-mode
:
(add-hook 'prog-mode-hook #'objed-local-mode)
Contribute
I’m happy to receive pull requests or ideas to improve this package. Some
parts suffer from the bottom up approach of developing it, but this also
allowed me to experiment a lot and try ideas while working on them, something
that Emacs is especially good at. Most of the features are tested using
emacs-lisp-mode
but hopefully there aren’t to many problems using modes for
other languages. Before submitting a PR please check your code compiles
cleanly and all tests are passing:
make test
Copyright Assignment
This package is subject to the same Copyright Assignment policy as Emacs itself, org-mode, CEDET and other packages in GNU ELPA.
Any legally significant contributions can only be accepted after the author has completed their paperwork. Please see the request form if you want to proceed with the assignment.