• Stars
    star
    11
  • Rank 1,694,829 (Top 34 %)
  • Language
    C#
  • License
    MIT License
  • Created almost 2 years ago
  • Updated 7 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

A collection of easing functions. It supports multiple programming languages and game development frameworks.

More Repositories

1

Guide-UnrealEngine

This repository is designed to help developers learn how to get started with Unreal Engine and C++.
Markdown
773
star
2

Guide-UnitySteamNetcodeGameObjects

This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
C#
51
star
3

Guide-UnityDearImGui

This repository is designed to help developers learn how to get started with dear-imgui. This project includes tutorials and examples for using dear-imgui with the Unity.
C#
19
star
4

Unity-Inputter

Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
C#
15
star
5

Unreal-NebulousVehicle

[WIP] A plugin for Unreal Engine, which extends Chaos Vehicle plugin.
C++
14
star
6

Godot-Saveable

A save system for Godot C#. It uses Newtonsoft.Json for serialization and deserialization. It supports both encrypted, compressed and regular mode.
C#
12
star
7

Drifter-Unity

[WIP] A semi-realistic vehicle library for Unity. Developed by using Drifter C# Wrapper.
C#
10
star
8

Unreal-IniParser

Read/Write an .Ini file the unreal way!
C++
9
star
9

Unity-Car-ECS

[WIP, It's using below ECS 1.0] A car game built in Unity using the Entity Component System.
C#
7
star
10

Unity-Poker

[WIP] A multiplayer poker game built in Unity, designed to serve as a learning resource for developers and students.
C#
4
star
11

Unreal-CommonTime

Unreal Engine plugin that provides an editor view for editing DateTime and Timespan values.
C++
2
star
12

Unity-Parser

A friendly parsing system for Unity. This system supports a wide range of data types, and offers try-parse methods.
C#
2
star
13

Unreal-EventBus

The Event Subsystem is an event-based communication within the game. It enables a more modular and maintainable architecture.
C++
2
star
14

Unity-JSON

Tool for Unity that helps developers easily serialize and deserialize Unity-specific data types by using custom JSON converters. This system offers a variety of JSON settings to customize the serialization process, and is designed to make it easy to work with JSON data in Unity projects. Developed by using Newtonsoft JSON.
C#
1
star
15

Unity-Tools

A collection of tools for Unity. These tools include features such as trigger zones and component validation for GameObjects.
C#
1
star
16

Unity-Debugger

[WIP] Developer console for Unity, that allows you to create custom commands and customize the appearance of the console.
C#
1
star
17

MrRobinOfficial

1
star
18

Unity-Saveable

A modular and performance-oriented save system for Unity, designed to help developers easily store and retrieve data in their games. This system uses JSON and encryption/decryption to securely save data, and utilizes the Unity-JSON plugin to ensure compatibility and efficiency.
C#
1
star