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Guide-UnrealEngine
This repository is designed to help developers learn how to get started with Unreal Engine and C++.Guide-UnitySteamNetcodeGameObjects
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.Guide-UnityDearImGui
This repository is designed to help developers learn how to get started with dear-imgui. This project includes tutorials and examples for using dear-imgui with the Unity.Unreal-NebulousVehicle
[WIP] A plugin for Unreal Engine, which extends Chaos Vehicle plugin.Godot-Saveable
A save system for Godot C#. It uses Newtonsoft.Json for serialization and deserialization. It supports both encrypted, compressed and regular mode.EasingFunctions
A collection of easing functions. It supports multiple programming languages and game development frameworks.Drifter-Unity
[WIP] A semi-realistic vehicle library for Unity. Developed by using Drifter C# Wrapper.Unreal-IniParser
Read/Write an .Ini file the unreal way!Unity-Car-ECS
[WIP, It's using below ECS 1.0] A car game built in Unity using the Entity Component System.Unity-Poker
[WIP] A multiplayer poker game built in Unity, designed to serve as a learning resource for developers and students.Unreal-CommonTime
Unreal Engine plugin that provides an editor view for editing DateTime and Timespan values.Unity-Parser
A friendly parsing system for Unity. This system supports a wide range of data types, and offers try-parse methods.Unreal-EventBus
The Event Subsystem is an event-based communication within the game. It enables a more modular and maintainable architecture.Unity-JSON
Tool for Unity that helps developers easily serialize and deserialize Unity-specific data types by using custom JSON converters. This system offers a variety of JSON settings to customize the serialization process, and is designed to make it easy to work with JSON data in Unity projects. Developed by using Newtonsoft JSON.Unity-Tools
A collection of tools for Unity. These tools include features such as trigger zones and component validation for GameObjects.Unity-Debugger
[WIP] Developer console for Unity, that allows you to create custom commands and customize the appearance of the console.MrRobinOfficial
Unity-Saveable
A modular and performance-oriented save system for Unity, designed to help developers easily store and retrieve data in their games. This system uses JSON and encryption/decryption to securely save data, and utilizes the Unity-JSON plugin to ensure compatibility and efficiency.Love Open Source and this site? Check out how you can help us