Jeffrey Lanters (@jeffreylanters)
  • Stars
    star
    2,598
  • Global Rank 11,194 (Top 0.4 %)
  • Followers 213
  • Following 10
  • Registered over 11 years ago
  • Most used languages
    C#
    72.7 %
    TypeScript
    27.3 %
  • Location 🇳🇱 Netherlands
  • Country Total Rank 241
  • Country Ranking
    C#
    32

Top repositories

1

react-unity-webgl

React Unity WebGL provides a modern solution for embedding Unity WebGL builds in your React Application while providing advanced APIs for two way communication and interaction between Unity and React.
TypeScript
1,647
star
2

unity-tweens

An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
C#
567
star
3

unity-entity-component-system

A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
C#
100
star
4

react-unity-webgl-template

An out-of-the-box sandbox environment for the React Unity WebGL package. This environment contains a Create-React-App including both the source and build of a Unity WebGL project, allowing to test and debug all of its features.
TypeScript
67
star
5

unity-web-sockets

Unity Web Sockets provides a wrapper for using Web Sockets, an advanced technology that allows real-time interactive communication between the client browser and a server. It uses a completely different protocol that allows bidirectional data flow, making it unique against HTTP.
C#
48
star
6

unity-web-requests

The WebRequest API provides an easy interface for accessing the HTTP pipeline by implementing a Request model that provides an easy, await-able and extendable way to fetch resources asynchronously across the network.
C#
40
star
7

unity-promises

Promises provide a simpler alternative for executing, composing, and managing asynchronous operations when compared to traditional callback-based approaches. They also allow you to handle asynchronous errors using approaches that are similar to synchronous try/catch.
C#
38
star
8

unity-canvas-visualizer

The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigation and building while working on your user interface.
C#
35
star
9

awesome-unity-packages

A frequently updated, hand-picked and curated list of delightful and awesome open-source Unity Packages.
25
star
10

unity-timers

We may decide to execute a function not right now, but at a certain time later. That’s called “scheduling a call”. The Timers class helps you to do so with a clean and short syntax without having to worry about enumerators.
C#
22
star
11

unity-nest-utilities-client

Providing a set of tools allowing your application to interface with servers running rest-full API's build using the Nest Utilities package with custom services and chainable options for complete flexibility.
C#
7
star
12

vsce-npm-package-version-bumper

A simple Visual Studio Code plugin allowing to bump Node package versions with ease from the menu bar updating your package configuration and creating a Git tag.
TypeScript
1
star