Frans Bouma (@FransBouma)
  • Stars
    star
    3,310
  • Global Rank 8,814 (Top 0.4 %)
  • Followers 481
  • Following 15
  • Registered over 11 years ago
  • Most used languages
    C#
    66.7 %
    C++
    25.0 %
    HLSL
    8.3 %
  • Location 🇳🇱 Netherlands
  • Country Total Rank 183
  • Country Ranking
    HLSL
    1
    C#
    10
    C++
    33

Top repositories

1

Massive

A small, happy, dynamic MicroORM for .NET that will love you forever.
C#
1,801
star
2

InjectableGenericCameraSystem

This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
C++
697
star
3

DocNet

Your friendly static documentation generator, using markdown files to build the content.
C#
247
star
4

RawDataAccessBencher

Bench code which tests entity materialization speed of various .NET data access / ORM implementations
C#
189
star
5

OtisFX

A small set of effects for Reshade
HLSL
128
star
6

ShaderToggler

Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.
C++
92
star
7

LinqToSQL2

Official Linq to SQL fork. A complete ORM which is backwards compatible with Linq to SQL but with new features.
C#
57
star
8

IgcsConnector

A Reshade addon that connects Reshade with a photomode mod built with IGCS to exchange data and issue a fixed set of actions with the camera tools from within Reshade
C++
40
star
9

InspectCodeResultViewer

Viewer for Jetbrains' InspectCode result files
C#
8
star
10

CSRotoZoomer

Old RotoZoomer Demoscene effect in C#
C#
7
star
11

TicTacToeSharp

Tic Tac Toe game implemented in C# with Minimax based AI
C#
1
star
12

AdventOfCode2021

Advent of Code code for 2021
C#
1
star