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Massive
A small, happy, dynamic MicroORM for .NET that will love you forever.InjectableGenericCameraSystem
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.DocNet
Your friendly static documentation generator, using markdown files to build the content.RawDataAccessBencher
Bench code which tests entity materialization speed of various .NET data access / ORM implementationsOtisFX
A small set of effects for ReshadeShaderToggler
Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.LinqToSQL2
Official Linq to SQL fork. A complete ORM which is backwards compatible with Linq to SQL but with new features.IgcsConnector
A Reshade addon that connects Reshade with a photomode mod built with IGCS to exchange data and issue a fixed set of actions with the camera tools from within ReshadeCSRotoZoomer
Old RotoZoomer Demoscene effect in C#TicTacToeSharp
Tic Tac Toe game implemented in C# with Minimax based AIAdventOfCode2021
Advent of Code code for 2021Love Open Source and this site? Check out how you can help us