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SLAM-BOOK
这是一本关于SLAM的书稿,希望能清楚的介绍SLAM系统中的使用的几何方法和深度学习方法。书稿最后应该会达到200页左右,书稿每章对应的代码也会被整理出来。PlanarSLAM
A RGB-D SLAM system for structural scenes, which makes use of point-line-plane features and the Manhattan World assumption.Structure-SLAM-PointLine
This is a basic point-line SLAM system based on ORBSLAM2.VENOM-SLAM
This is a simulator software for SLAM. The pose estimation strategy, Venom, receives enhanced powers when structure primities are deteced from environments.Open-Structure
This new benchmark dataset, Open-Structure, is proposed to evaluate visual odometry and SLAM methods, which directly equips point and line measurements, correspondences, structural associations, and co-visibility factor graphs instead of providing raw images.SLAIM-Papers
SurfelMapping
This repo introduces two interesting surfel-based mapping methods, which records some problems in my testing process.yanyan-li.github.io
project pagegaussian-splatting-using-PlanarSLAM
add a new type of input for gaussian-splattingFaster-VO
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