Quake: Ray Traced
Quake: Ray Traced adds a path tracing renderer to id Software's Quake using the RayTracedGL1 library.
Quake: Ray Traced is based on the vkQuake — a port of QuakeSpasm to Vulkan API.
Build
Windows
Clone the vkQuake repo from https://github.com/sultim-t/vkquake-rt.git
Prerequisites:
- Git for Windows
- GPU with a ray tracing support
Steps:
- Install Visual Studio Community with Visual C++ component
- Open the Visual Studio solution,
Windows\VisualStudio\vkquake.sln
- Build the RayTracedGL1 library, provide its header files /
.lib
to thevkQuake
solution - Build the
vkQuake
solution - Copy
RayTracedGL1.dll
next tovkQuake.exe
before running the executable