The Jme3-utilities Project contains Java packages and assets, developed for sgold's jMonkeyEngine projects, which might prove useful in similar projects.
It contains 4 sub-projects:
- nifty: the
jme3-utilities-nifty
library for using NiftyGUI user interfaces with jMonkeyEngine - x: the
jme3-utilities-x
library of experimental software - moon-ccbysa: assets for a realistic Moon in
SkyControl
- tests: demos, examples, and test software
The SkyControl
library, formerly a sub-project,
is now a separate project at GitHub.
The textures sub-project is now part ofthe SkyControl Project.
The jme3-utilities-heart
library, formerly a sub-project,
is now Heart, a separate project at GitHub.
The jme3-utilities-debug
library, formerly a sub-project,
is now part of the Heart Library.
The jme3-utilities-ui
library, formerly a sub-project, is now Acorus,
a separate project at GitHub.
The Minie
library, formerly a sub-project,
is now a separate project at GitHub.
The Wes
library, formerly a sub-project,
is now a separate project at GitHub.
Complete source code (in Java) is provided under a 3-clause BSD license.
- Install a Java Development Kit (JDK), if you don't already have one.
- Point the
JAVA_HOME
environment variable to your JDK installation: (In other words, set it to the path of a directory/folder containing a "bin" that contains a Java executable. That path might look something like "C:\Program Files\Eclipse Adoptium\jdk-17.0.3.7-hotspot" or "/usr/lib/jvm/java-17-openjdk-amd64/" or "/Library/Java/JavaVirtualMachines/zulu-17.jdk/Contents/Home" .)
- using Bash or Zsh:
export JAVA_HOME="
path to installation"
- using Fish:
set -g JAVA_HOME "
path to installation"
- using Windows Command Prompt:
set JAVA_HOME="
path to installation"
- using PowerShell:
$env:JAVA_HOME = '
path to installation'
- Download and extract the Jme3-utilities source code from GitHub:
git clone https://github.com/stephengold/jme3-utilities.git
cd jme3-utilities
git checkout -b latest nifty-0.9.37
- Run the Gradle wrapper:
- using Bash or Fish or PowerShell or Zsh:
./gradlew build
- using Windows Command Prompt:
.\gradlew build
After a successful build, Maven artifacts will be found in "*/build/libs".
You can install the artifacts to your local Maven repository:
- using Bash or Fish or PowerShell or Zsh:
./gradlew install
- using Windows Command Prompt:
.\gradlew install
You can restore the project to a pristine state:
- using Bash or Fish or PowerShell or Zsh:
./gradlew clean
- using Windows Command Prompt:
.\gradlew clean
Recent releases can be downloaded from GitHub.
Recent Maven artifacts (since nifty v0.9.18 and x v0.2.20) are available from MavenCentral: nifty and x.
Most package names begin with jme3utilities
. Packages copied from
jMonkeyEngine, however, retain their original names, which began with com.jme3
.
The source code is compatible with JDK 7. The pre-built libraries are compatible with JDK 8.
Since September 2015, the Jme3-utilities Project has been hosted at GitHub.
From November 2013 to September 2015, it was hosted at Google Code.
The evolution of each sub-project is chronicled in its release notes:
Like most projects, the Jme3-utilities Project builds on the work of many who have gone before. I therefore acknowledge the following software developers:
- Paul Speed, for helpful insights which got me unstuck during debugging
- Rรฉmy Bouquet (aka "nehon") for many helpful insights
- the creators of (and contributors to) the following software:
- Adobe Photoshop Elements
- the Ant and Gradle build tools
- the Checkstyle tool
- the FindBugs source-code analyzer
- the Firefox and Google Chrome web browsers
- the Git and Subversion revision-control systems
- the GitKraken client
- Guava core libraries for Java
- the IntelliJ IDEA and NetBeans integrated development environments
- the Java compiler, standard doclet, and virtual machine
- the JCommander Java framework
- jMonkeyEngine and the jME3 Software Development Kit
- the Linux Mint operating system
- LWJGL, the Lightweight Java Game Library
- the Markdown document-conversion tool
- the Meld visual merge tool
- Microsoft Windows
- the Nifty graphical user-interface library
- the PMD source-code analyzer
- the WinMerge differencing and merging tool
I am grateful to GitHub, Sonatype, JFrog, and Imgur for providing free hosting for this project and many other open-source projects.
I'm also grateful to my dear Holly, for keeping me sane.
If I've misattributed anything or left anyone out, please let me know, so I can correct the situation: [email protected]