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Minie
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)Libbulletjme
A JNI interface to Bullet Physics and V-HACDMaud
An editor for jMonkeyEngine 3-D models (code has New BSD license)jme3-utilities
Reusable code and assets for jMonkeyEngine games (code has New BSD license)Wes
An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)Heart
A general-purpose add-on library for jMonkeyEngine (code has New BSD license)SkyControl
A sky simulation library for jMonkeyEngine (code has New BSD license)jolt-jni
JVM bindings for Jolt Physicsj-ogg-all
Open-source JVM libraries for reading Ogg bitstreams and decoding the media they contain.MonkeyWrench
A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)LbjExamples
Documentation and example applications for the Libbulletjme physics simulation libraryGarrett
A collection of camera controllers for JMonkeyEngineasm
A small and fast library for manipulating Java bytecode.jme3-maze
Game: explore a randomly-generated 3-D maze with a Pharaonic Egypt theme (New BSD license)BasicGame-on-Gradle
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Java projectkk-physics
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)V-Sport
A Vulkan-based 3-D graphics engine, written in Java (code has New BSD license)JmePower
A JVM library to promote the jMonkeyEngine game engineBanana
Physics tests and performance benchmarks for the jMonkeyEngine3 game engine.stephengold.github.io
Stephen Gold's personal websiteRyzomConverter
Adapt models from the Ryzom Asset Repository for use with jMonkeyEngine.stack-alloc
Allocate Java objects from method stack instead of the program heap.characters-for-jme
Animated 3-D character models for use with JMonkeyEngine.sport
A Simple Physics-ORienTed 3-D graphics engine based on OpenGL.RyzomDemos
Demonstrates how to use 3-D assets from the Ryzom Asset Repository with JMonkeyEngine.Minie-site-it
Translation of the Minie project documentation into Italian.FuzeCreek
A grid-based, real-time river-rafting game with explosivesBasicGame-on-Kotlin
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Kotlin projectDacWizard
A GUI application to configure a Minie ragdoll (code has New BSD license)HelloCollision-on-Gradle
jMonkeyEngine's HelloCollision tutorial implemented as a Gradle projectGeorg
Procedurally generated textures (New BSD license)gold-tiles
turn-based multi-player game: draw tiles from a bag and play them onto a 2-D grid (GNU GPL v3 license)snap-jolt
Testbed for combining jolt-jni with jSnapLoadermacana
Testbed for combining Obsidian with SPORTLove Open Source and this site? Check out how you can help us