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algorithms-itmo
RightEngine
C++ Vulkan game engineFallingSand
Falling sand game wrote with C and GLFW/Glad as university low level course assignmentOS-memory-allocator
Assignment for OS course - multithreaded memory allocator. Reads random bytes from /dev/urandom and saves them to files in multiple threads. Also reads bytes from files and counts max value.flexcommander
CLI tool for reading and opening filesystems. System programming classes assignmentai-lab2
Implemented various graph traversal algorithms, using python 3.7.YetAnotherMinecraft
Minecraft-like game made from scratch with C++ and OpenGLsaber-internship
Tasks from Saber InterativeUnity-Platformer-Shooter
First attempt to make a simple platform based shooter in Unity.KeyMappedDB
Databases assignment key-mapped onefile database with 4 diffrent indexing algorithms implementationsVortexSound
3D Sound library on top of OpenAL for my game enginedistributed-systems
Distrubuted system class assignmentsrbetik12
jetbrains-internship
flexcommander-lib
Shared library for HFS+ filesystem readingCalculator-Kotlin
Simple calculator for android, written with kotlin.MemBenchmark
Benchmark plugin for Unreal Engine 5ue-vs-asset-helper-vs-extension
Visual Studio extension for using Unreal Engine pluginue-vs-asset-helper
Unreal Engine plugin for assiting game development using Visual Studio. It acts like backend that provides info about in-game assetsDA-Client
Mobile app for my university coursework. Dating app client made with Ionic and Angular. Main feature is global chat based on geolocation that shows people only near user.A-Star-QT
Implemented A* pathfinding algorithm using C++ and QT for visualization. University lab project.Love Open Source and this site? Check out how you can help us