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shader-knowledge
Documenting obscure technical shader knowledge (mostly VRChat specific)glsl2hlsl
Shadertoy to Unity shader converterfaceless
OpenVR driver for using VR controllers without an HMD. Proof of concept.Shaderception
EpicFixShader
Patch shaders in AssetBundles to support Single Pass Stereo InstancingSHTools
Tools for working with Spherical Harmonics in UnityUnityShaderParser
GITweaks
Tools and tweaks for working with global illumination in Unityrust-path-tracer
GPU accelerated path tracer written entirely in RustLotusNES
Fairly feature complete NES emulator in C#shaderception-standalone
Run shaderception compiler outside of unityBakeSH
Bake directional occlusion to SH in compute shaderSlangUnityPlugin
Plugin to use Slang shading language in Unitybonk
A functional toy language inspired by ML.Raytracer
A stochastic path tracing rendering enginerust-gpu-compute-example
Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.FixShader
Some kind of reverse engineering experimentpema99.github.io
plonk
Small parser combinator library, which is input-source agnostic.BlackJack
A simple console based BlackJack game.shaderception-cross
Trying to cross compile to HLSL.. maybeLittleManComputer
A simple Little Man ComputerTerrariaInventoryEditor
An old Terraria Inventory Editor I once wrote for Terraria 1.3.0.8. Written with WinForms.JFARaymarch
Jump flooding to generate SDF texture for raymarchingaoc2020
Advent of code 2020bonk-vscode
VSCode plugin for BonkSetProbesVRC
Set light probe coefficients at runtime in VRChatLove Open Source and this site? Check out how you can help us