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shader-knowledge
Documenting obscure technical shader knowledge (mostly VRChat specific)glsl2hlsl
Shadertoy to Unity shader converterfaceless
OpenVR driver for using VR controllers without an HMD. Proof of concept.vrc-shader-dev-exam
Official VRC shader dev entrance exam. (Not really though)Shaderception
EpicFixShader
Patch shaders in AssetBundles to support Single Pass Stereo InstancingSHTools
Tools for working with Spherical Harmonics in UnityUnityShaderParser
rust-path-tracer
GPU accelerated path tracer written entirely in RustLotusNES
Fairly feature complete NES emulator in C#shaderception-standalone
Run shaderception compiler outside of unityBakeSH
Bake directional occlusion to SH in compute shaderSlangUnityPlugin
Plugin to use Slang shading language in Unitybonk
A functional toy language inspired by ML.Raytracer
A stochastic path tracing rendering enginerust-gpu-compute-example
Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.FixShader
Some kind of reverse engineering experimentpema99.github.io
plonk
Small parser combinator library, which is input-source agnostic.BlackJack
A simple console based BlackJack game.shaderception-cross
Trying to cross compile to HLSL.. maybeLittleManComputer
A simple Little Man ComputerTerrariaInventoryEditor
An old Terraria Inventory Editor I once wrote for Terraria 1.3.0.8. Written with WinForms.JFARaymarch
Jump flooding to generate SDF texture for raymarchingaoc2020
Advent of code 2020bonk-vscode
VSCode plugin for BonkSetProbesVRC
Set light probe coefficients at runtime in VRChatLove Open Source and this site? Check out how you can help us