• Stars
    star
    1
  • Language
    C#
  • License
    MIT License
  • Created about 2 years ago
  • Updated about 2 years ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

Set light probe coefficients at runtime in VRChat

More Repositories

1

shader-knowledge

Documenting obscure technical shader knowledge (mostly VRChat specific)
HLSL
174
star
2

glsl2hlsl

Shadertoy to Unity shader converter
Rust
84
star
3

faceless

OpenVR driver for using VR controllers without an HMD. Proof of concept.
C++
33
star
4

vrc-shader-dev-exam

Official VRC shader dev entrance exam. (Not really though)
TeX
27
star
5

Shaderception

C#
24
star
6

EpicFixShader

Patch shaders in AssetBundles to support Single Pass Stereo Instancing
C#
18
star
7

SHTools

Tools for working with Spherical Harmonics in Unity
C#
16
star
8

UnityShaderParser

GLSL
16
star
9

GITweaks

Tools and tweaks for working with global illumination in Unity
C#
16
star
10

rust-path-tracer

GPU accelerated path tracer written entirely in Rust
Rust
13
star
11

LotusNES

Fairly feature complete NES emulator in C#
C#
11
star
12

shaderception-standalone

Run shaderception compiler outside of unity
Assembly
9
star
13

BakeSH

Bake directional occlusion to SH in compute shader
C#
8
star
14

SlangUnityPlugin

Plugin to use Slang shading language in Unity
C#
6
star
15

bonk

A functional toy language inspired by ML.
F#
6
star
16

Raytracer

A stochastic path tracing rendering engine
C#
6
star
17

rust-gpu-compute-example

Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.
Rust
5
star
18

FixShader

Some kind of reverse engineering experiment
C#
3
star
19

pema99.github.io

HTML
2
star
20

plonk

Small parser combinator library, which is input-source agnostic.
F#
2
star
21

BlackJack

A simple console based BlackJack game.
C#
1
star
22

shaderception-cross

Trying to cross compile to HLSL.. maybe
F#
1
star
23

LittleManComputer

A simple Little Man Computer
C#
1
star
24

TerrariaInventoryEditor

An old Terraria Inventory Editor I once wrote for Terraria 1.3.0.8. Written with WinForms.
C#
1
star
25

JFARaymarch

Jump flooding to generate SDF texture for raymarching
ShaderLab
1
star
26

aoc2020

Advent of code 2020
Scala
1
star
27

bonk-vscode

VSCode plugin for Bonk
1
star