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my-mind
Online Mindmapping Softwarewwwsqldesigner
WWW SQL Designer, your online SQL diagramming toolrot.js
ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!primitive.js
JS port of primitive.lolsleeping-beauty
Sleeping Beauty: a game created for the 7-day Roguelike 2014 challenge. Coffeebreak length.trw
The Royal Wedding – coffebreak roguelike with story, lighting, zombies and (sometimes) lutefisk!cyp
Control Your Player: a Web-based MPD clientrri
TypeScript port of a board game by Horrible Gamesfireworks-webgl
WebGL + Web Audio API = Sound-driven fireworks!jsslides
Where semantic HTML meets interactive slide deckbrowsershot
Utility library for programmatic screenshots via getDisplayMediaoscope
Configurable JavaScript oscilloscopegoldfish
Goldfish: a game created for the 7-day Roguelike 2017 challenge. Playable, winnable, losable. Features colorful and aesthetic maps, aquatic fauna and fishermen!rollup-plugin-graph
Generates module dependencies graph, using the DOT language.TeaJS
Your daily cup of server-side Javascript.rubik
CSS Rubik's Cubecfo
A two-pane file managerdrago
Dr. Drago's Madcap Chase: HTML5 remake of an old game by Blue Byte Software. Fully playable with cool graphics, animations, sounds and music!promise
Tiny browser-based Promises/A+ implementationjavascript
cafe-havoc
Café Havoc: a game created for the 7-day Roguelike 2016 challengeiv
Simple image viewer for nw.js and Electronfastiles
Ultra-fast bitmap font rendererconception
The Conception: a game created for the 7-day Roguelike 2013 challenge. Contains hexagons. And chlamydia. And much more.photo
Web Workers used to process photoslittle-planet
<little-planet> Custom Element: interactive panorama viewermp
Hybrid music playerdobble
Dobble / Spot it! with Emojigps-exif
Visualizing GPS EXIF data on a mapelm-slides
Slide deck system written in Elmjs-like
js-like, the JavaScript Roguelike. Heavily inspired by ADOM.just-spaceships
Multiplayer 2d space dogfighting gamesmon
simple service monitoringpasy.js
Simulating particle systems with WebGLdragons
Here be dragons! Curved dragons in particular. At least several generations of then.oz.js
Tiny but smart JS assistance for advanced codersws2mpd
Tiny WebSocket <-> MPD bridgees6-boilerplate
ES6+/TS boilerplateexperimental-roguelike
Exploring innovative and aesthetical aspects of an ASCII gamerailrl
Small testbed game: hexes, trains, procedurally generated terrain.need-based-ai
A sample need-based AI implementationhtml5-animation-framework
Google Code mirrorie8eventtarget
EventTarget polyfill for IE8turbo-visionary
Turbo Visionary: bringing back the 90s IDE stylingrnotify
Forwarding remote notifications to a local machinefractal
Mozilla DevDerby Demoroguezombies
Rogue Zombies: a roguelike game. Warning: they will get you.draw
Drawing in multiplayer (server needed)wardens-duty
Warden's Duty: a game created for the 7-day Roguelike 2015 challenge. Lacks the traditional roguelike map and features over-sized ascii glyphs. You cannot really win this game, but you can try to get deeper than others.arduino
Experimental sketcheshash
Mozilla DevDerby Demofirecommander
Two-pane file managerrustymind
impl Mastermind for Rust {}maslo
Scalable Markdown-based HTML slide deckcoral
Canvas & Web Workers Demorogue-sea
Rogue Sea: a game created for the 7-day Roguelike 2021 challenge. Features ships, cannonballs, bitmap tiles, spatial audio and a nontrivial amount of piratey talk.perfect-maze
Produces a perfect maze and finds the path between two corners. In perfect maze, every two cells are connected with exactly one path.pure-css-slides
A non-JavaScript experiment: fully featured presentation system, using only HTML + CSS7drl-2019
The Curse of the General Sibling Combinator: a game created for the 7-day Roguelike 2019 challenge. Implemented only in CSS. Coffeebreak length.blockout
CSS Blockout implemented using CSS 3D transforms. Submitted as a demo to Mozilla Dev Derby.screenplay.css
A screenplay stylesheetpiano-chords
Realtime chord detectoratoms
Traditional "atoms" game, well-known from Windows 3.1. Up to four players; local play with bots, multiplayer using Firebase.tiled-engine
Experimental tile-based engine with multi-tile entitiescf-speech
CloudFlare Speech appahk
Collection of AutoHotkey scripts that I use.sudoku
Sudoku solverardulike
A roguelike for arduino.ogar
Ondras's Genetic Algorithm Runnerdw
Experimenting with custom implementation of document.writechords
Generating and rendering chord diagramsemojimage
Create SVG images/favicons from emojifixmetodo
<fix-me> and <to-do> web componentshex-maps
Creates SVG maps for the "Expres" game (also known as Dampfross, Railway Rivals)3
Shadow cube (particularly known from GEB) generatorcodeface-roguelike
Display monospace fonts from the "codeface" project in a roguelike-compatible fashionpolar-image
Rect-to-polar image convertercookie-roller
Image → STL → Roller → Cookiesqr
Generate QR code based on the Referer headerws2irc
WebSocket <-> IRC bridgeoz.php
PHP library for easier MVC workflow, based on XSLT.kb
A personal knowledge basesyntax
RE-based syntax highlighter, implemented in Javascript.harmoniums
A semi-interactive homage to Kurt Vonnegutbackup
Wasabi+Duplicityex-ample
<ex-ample> Web Component for interactive HTML/JS exampleselm-irc
Elm IRC client librarygc
Mobile geocaching clientteajs-tools
Google Code mirrornemu
NEtworked MUltiplayer WIPzombie
A minimalistic Jasmine test drivera-g-e
Adventure Game Engine, suitable for playing interactive gamebooksspace-filling-curves
Recursive implementation of Peano/Hilbert curves, using canvas transformationswsl
WSL2 utilitiesemail-hash
E-mail canvas hash: visualizing e-mail addresses using various algorithmscustom-range
A stylable replacement for <input type=range>worms
Worm simulation using HTML <canvas>wild-west
Browser-based arena for simple but interesting fights of JavaScript AIs, based on a child's playfireworks
JavaScript fireworks using elementary mechanics, <canvas> and <audio> tagsLove Open Source and this site? Check out how you can help us