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h3ron
Rust crates for the H3 geospatial indexing systemh3ronpy
A data science toolkit for the H3 geospatial gridbatyr
Microservice for on-demand synchronization of geographical vector datasources to a PostgreSQL/PostGIS database. The service provides an HTTP API for easy integration into other applications.py_geo_interface
Exchange vector geometries between Rust and Python using pyo3 and Pythons __geo_interface__ protocolrasterh3
Convert raster data to H3 cellsextended-isolation-forest
Rust port of the extended isolation forest algorithm for anomaly detectionpg_byteamagic
PostgreSQL extension to determinate the filetypes of bytea BLOBsrout3serv
H3-grid based Routing server with GRPC-API and dataframe integrationopenlayers-wms
django_cgi_wrap
Wrapper to integrate CGI executables in the views of django applicationsmoleskine-templates
Just some basic templates for the pocket-size moleskine notebook.ogr2povray
generate povray scenes from vector geodatageotoolkit
A Clojure library designed to work with PostGIS, GeoJSON and related stuff. This is currently a toy project to get familiar with Clojure, so it is not intended for productive use.h3arrow
Experimental integration of H3 (via h3o) with the Arrow memory model (via arrow2).docker-gdal-minimal
stlplus-rs
Port of the enhanced Seasonal Trend Decomposition using Loess (STL) implementation to rustd3-dependency-navigator
eo-identifiers
Parsers for naming conventions of earth observation products and datasetslensfun-tamron-18-270mm
lens distortion correction for the Tamron 18-270mm lens for liblensfunpython-htmlstrip
a simple c module to strip whitespace from htmldaemontools-scripts
scripts to launch programs via daemontoolslua-krempel
misc. lua functionsh3r
transform (sparse) raster geodata into the H3 systemqmongrel2
experimental Qt based mongrel2 handlerqtnetstring
A Qt implementation of the TNetString serialization formatkeo
Geo-related extensions for kotlin including jackson-serialization for JTS geometriesdotfiles
personal settings for vim, screen, etc ...photos2kml
Use the geoinformation stored in photos to generate a KML filellamacrema
a toy game in lua using the lΓΆve2d game engineLove Open Source and this site? Check out how you can help us