• This repository has been archived on 27/Nov/2023
  • Stars
    star
    599
  • Rank 74,745 (Top 2 %)
  • Language
    C#
  • License
    MIT License
  • Created about 4 years ago
  • Updated 12 months ago

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Repository Details

Human-friendly hierarchy for Unity.

Smart Hierarchy for Unity

! Will soon be entirely rewritten with introduction of Open Labs Core package !

Brings intuitive features and important visual elements in the right place.
Focused on solving most pain points and improving overall Unity workflow.

โ€ข ๐Ÿ“ Changelog โ€ข ๐Ÿ—บ Roadmap โ€ข ๐Ÿ’ฌ Discussions โ€ข ๐Ÿ“š Wiki โ€ข

Socials

twitter
discord online\

join discord

Installation

Requires Unity 2019.4 or higher.

Add from OpenUPM | via scoped registry or package installer, recommended

โ€ƒTo add a package via scoped registry:

  • Open Edit/Project Settings/Package Manager
  • Add a new Scoped Registry:
    Name: OpenUPM
    URL:  https://package.openupm.com/
    Scope(s): com.av
    
  • Open Window/Package Manager
  • Click +
  • Add from Git URL
  • com.av.smart-hierarchy Add
Add from GitHub | not recommended, no updates
  • Open Window/Package Manager
  • Click +
  • Add from Git URL
  • https://github.com/neon-age/Smart-Hierarchy.git #branch-name Add

โ€ƒNote that you won't be able to receive updates through Package Manager this way, you'll have to update manually.

Customization is available in Preferences > Workflow > Smart Hierarchy.

Features

Icons

Icons

Most important components are shown to help you orientate visually.
Types Priority can be defined in Preferences.

Collections

Collections

Collection is used to organize game-objects in Editor.
Unlike game-object parent, it does not affect runtime transform hierarchy.

Activation Toggle

Activation Toggle

Lets you (de)activate game-objects while keeping your selection.

Hover Preview

Hover Preview

And more...

Donation? ๐Ÿ’Š

No idea how I can receive them in the current situation.