• This repository has been archived on 02/Aug/2023
  • Stars
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    146
  • Rank 252,769 (Top 5 %)
  • Language
    C
  • License
    Other
  • Created almost 7 years ago
  • Updated about 2 years ago

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Repository Details

2D game engine for retro games, built entirely from single-file header libraries.

Pixie retro game dev library

Pixie is my own little game engine for C/C++. A basic framework for making small retro styled 2D games. It supports 256 colors, and draws some of its inspiration from old-school BASIC programming languages.

Currently, the code is very much in pre-beta stage. Expect lots of things not to work. There's no documentation. There are bits missing, and bits which are just plain wrong. I am putting it up here so I have a place to point people to when I ask them to look things over and give me feedback - but it is probably too early to start using it for a real project.

At this point, I am not accepting any pull requests - but feel free to report issues if you find them. Also, I am happy to answer questions and discuss the code - best way is to message me on twitter, I'm @Mattias_G