animated
animated introduces implicit animations, a completely new concept in JavaFX strongly inspired by Flutter's animations and motion widgets.
Index
- Getting started
- Implicit animations
- Animated containers
- Animated switchers
- Animated theme switch
- Other examples
- FXML
- Kotlin extensions
Getting started
Maven:
<dependency>
<groupId>eu.iamgio</groupId>
<artifactId>animated</artifactId>
<version>1.0.1</version>
</dependency>
Gradle:
allprojects {
repositories {
mavenCentral()
}
}
dependencies {
implementation 'eu.iamgio:animated:1.0.1'
}
Note: v1.0.0 brought several important changes, including a different project structure, that may cause compilation errors when upgrading from 0.x versions.
Please check the migration guide to see what changed and quickly learn how to fix those errors.
Implicit animations
Forget about timelines, explicit animations and other stuff that pollutes your code. This animation system will provide versatility to your code and interface.
Animated animated = new Animated(child, AnimationProperty.of(child.opacityProperty()));
root.getChildren().add(animated);
// Later...
child.setOpacity(0.5); // Plays the transition
This approach instantiates an Animated
node that contains one child and is bound to a property.
Now that we have set an animated bound, we can see that child.setOpacity(someValue)
creates a transition between the initial and final value.
A single Animated
object can take multiple properties at once,
and they can also be added later by accessing Animated#getTargetProperties
.
Presets
Pre-made animation properties represent a concise and efficient way to create animated bindings, rather than manually referencing to the raw JavaFX property as we previously did.
AnimatedBlur
AnimatedColor
AnimatedDropShadow.Color
AnimatedDropShadow.Radius
AnimatedLayout
AnimatedOpacity
AnimatedPrefSize
AnimatedRotation
AnimatedScale
AnimatedTranslatePosition
When these properties are instantiated via their zero-arguments constructor,
the target node references to the Animated
's child.
// Before
new Animated(child,
AnimationProperty.of(child.prefWidthProperty()),
AnimationProperty.of(child.prefHeightProperty())
);
// After: better!
new Animated(child, new AnimatedPrefSize());
Independent animations
Animated
is a node that has to be added to the scene in order to work.
Here is a different approach that is independent from the scene:
AnimationProperty.of(node.opacityProperty()).register();
// or
new AnimatedOpacity(node).register();
// Later...
node.setOpacity(0.5); // Plays the transition
Animations are not only visual: you can also animate other changes such as audio volume!
Custom animations
The default animation is linear and lasts 1 second.
It can be customized by calling withSettings(AnimationSettings settings)
or custom(Function<AnimationSettings, AnimationSettings> settings)
,
both methods available on animated nodes and animation properties.
Examples:
Animated animated = new Animated(child, AnimationProperty.of(child.opacityProperty()));
.custom(settings -> settings.withDuration(Duration.seconds(.5)).withCurve(Curve.EASE_IN_OUT));
Animated animated = new Animated(child,
new AnimatedOpacity()
.custom(settings -> settings.withDuration(Duration.seconds(.8))),
new AnimatedRotation()
.custom(settings -> settings.withDuration(Duration.seconds(.5))),
).custom(settings -> settings.withCurve(Curve.EASE_OUT));
Animated containers
animated provides custom implementations of VBox
and HBox
that animate their content whenever their children are affected by a change.
This feature is based on animations from AnimateFX.
Constructors:
Animation in, Animation out
wraps twoAnimateFX
objects into customizableanimated
objects;AnimationFX in, AnimationFX out
takes two raw AnimateFX animations that cannot be customized;AnimationPair animation
takes a pair of animations, mostly used with pre-made pairs (e.g.AnimationPair.fade()
).
pause()
and resume()
allow disabling/enabling animations so that you can switch back to the regular implementation and forth.
Example:
AnimatedVBox vBox = new AnimatedVBox(AnimationPair.fade());
// Later...
vBox.getChildren().add(someNode); // someNode fades in
vBox.getChildren().remove(someNode); // someNode fades out
Animated switchers
The library also provides an AnimatedSwitcher
node that creates a transition whenever its child changes.
As for animated containers, this feature relies on AnimateFX.
See animated containers for information about constructors.
Right after the instantiation, calling of(Node child)
will set the initial child without any animation played.
Example:
AnimatedSwitcher switcher = new AnimatedSwitcher(
new Animation(new FadeInDown()).setSpeed(2),
new Animation(new FadeOutDown()).setSpeed(1.5)
).of(firstChild);
root.getChildren().add(switcher);
// Later...
switcher.setChild(secondChild); // Plays the transition
Related: animated text
AnimatedLabel
uses a switcher to animate text.
Example:
AnimatedLabel label = new AnimatedLabel("Text", AnimationPair.fade());
// Later...
label.setText("New text"); // Plays the transition
Animated theme switch
It is possible to create a transition whenever the stylesheets of the scene change via AnimatedThemeSwitcher
, based on AnimateFX.
scene.getStylesheets().setAll("/light.css"); // Initial theme
AnimatedThemeSwitcher themeSwitcher = new AnimatedThemeSwitcher(scene, new FadeOut());
themeSwitcher.init(); // Required!
// Later...
scene.getStylesheets().setAll("/dark.css"); // Plays the transition
// This also works with add, set, remove and other List methods.
Note that not every type of root can be animated properly, such as
VBox
andHBox
. Parents that allow overlapping children, i.e.Pane
, are suggested.
Other examples
Layout alignment (inspired by the Edge home page)
FXML
Extended FXML support is available with the new 1.0.0 version.
-
Animated
<?import eu.iamgio.animated.binding.Animated?> <?import eu.iamgio.animated.binding.AnimationSettings?> <?import eu.iamgio.animated.binding.presets.AnimatedOpacity?> <Animated> <child> <MyNode/> </child> <targetProperties> <!-- Properties to animate, related to the current child --> <AnimatedOpacity> <settings> <AnimationSettings duration="1500ms" curve="EASE_IN_OUT"/> </settings> </AnimatedOpacity> <!-- Multiple properties are supported --> </targetProperties> </Animated>
-
AnimatedContainer
<?import eu.iamgio.animated.transition.container.AnimatedHBox?> <?import eu.iamgio.animated.transition.Animation?> <AnimatedHBox> <!-- Optional: defaults to FadeIn --> <in> <Animation type="ZoomIn"/> </in> <!-- Optional: defaults to FadeOut --> <out> <Animation type="ZoomOut"/> </out> <!-- Optional initial children --> <MyNode1/> <MyNode2/> <!-- ... --> </AnimatedHBox>
-
AnimatedSwitcher
<?import eu.iamgio.animated.transition.AnimatedSwitcher?> <?import eu.iamgio.animated.transition.Animation?> <AnimatedSwitcher> <!-- Optional: defaults to FadeIn --> <in> <Animation type="SlideInUp" speed="0.5"/> </in> <!-- Optional: defaults to FadeOut --> <out> <Animation type="SlideOutUp"/> </out> <!-- Optional initial child --> <child> <InitialChild/> </child> </AnimatedSwitcher>
-
AnimatedLabel
<?import eu.iamgio.animated.transition.AnimatedLabel?> <?import eu.iamgio.animated.transition.Animation?> <AnimatedLabel text="Initial text"> <!-- Optional: defaults to FadeIn --> <in> <Animation type="BounceIn"/> </in> <!-- Optional: defaults to FadeOut --> <in> <Animation type="BounceOut"/> </in> </AnimatedLabel>
Kotlin extensions
Extension functions make the library less verbose with Kotlin.
Example:
val animated: Animated = Animated(child, child.someProperty().animated())
val pair: AnimationPair = FadeIn().options(speed = 1.5) outTo FadeOut()