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  • Language
    Dart
  • License
    MIT License
  • Created about 5 years ago
  • Updated 4 months ago

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Repository Details

Widget that makes it easy to implement a custom pull to refresh gesture.

Cover image

Custom Refresh Indicator

Tests

Create your own custom refresh indicator widget in the blink of an eye!

Features:

TLDR; ONLINE DEMO!


QUICK START

CustomRefreshIndicator(
  /// Scrollable widget
  child: ListView.builder(
    itemBuilder: (BuildContext context, int index) => Text(index.toString()),
  ),
  /// The function that builds the indicator
  builder: (
    BuildContext context,
    Widget child,
    IndicatorController controller,
    ) {
      /// TODO: Implement your own refresh indicator
      return Stack(
        children: <Widget>[
          /// The scroll widget that was passed as the [child] argument.
          ///
          /// TIP:
          /// You can also wrap [child] with the [Transform] widget to also animate the list transformation (see the example app).
          child,

          /// Your indicator implementation
          return MyIndicator(value: controller.value, loading: controller.state.isLoading);
        ],
      );
    }
  /// A function that is called when the user drags the refresh indicator.
  onRefresh: myAsyncRefreshFunction,
)

MaterialIndicatorDelegate

If you just want to replace the content of the material indicator, you can use MaterialIndicatorDelegate, which builds a material container. In addition to the built in RefreshIndicator it supports horizontal lists and triggering from both edges (see the trigger argument).

Code:

CustomRefreshIndicator(
  /// delegate with configuration
  builder: MaterialIndicatorDelegate(
    builder: (context, controller) {
      return Icon(
        Icons.ac_unit,
        color: Colors.blue,
        size: 30,
      );
    },
  ),
  onRefresh: myAsyncRefreshFunction,
  child: scrollable,
)

Effect:

simple_indicator

Examples

Almost all of these examples are available in the example application.

Plane indicator [SOURCE][DEMO] Ice cream [SOURCE][DEMO] Warp [SOURCE][DEMO]
plane_indicator ice_cream_indicator warp_indicator
With complete state [SOURCE][DEMO] Pull to fetch more [SOURCE][DEMO] Envelope [SOURCE][DEMO]
indicator_with_complete_state fetch_more Envelope indicator
Programmatically controlled [SOURCE][DEMO] Your indicator Your indicator
programmatically_controlled Have you created a fancy refresh indicator? This place is for you. Open PR. Have you created a fancy refresh indicator? This place is for you. Open PR.

Documentation

CustomRefreshIndicator

The CustomRefreshIndicator widget provides an absolute minimum functionality that allows you to create and set your own custom indicators.


child (Widget)

The widget tree that contains scrollable widget (eg. ListView).


builder (IndicatorBuilder)

Function that builds the custom refresh indicator.


onRefresh (AsyncCallback)

A function that is called when the user drags the refresh indicator far enough to trigger a "pull to refresh" action.


controller (IndicatorController?)

The indicator controller stores all the data related to the refresh indicator widget. It will be passed as the third argument to the builder function.

If not specified, it will be created by the CustomRefreshIndicator widget.


onStateChanged

The onStateChanged function is called whenever IndicatorState has changed.
This is a convenient way to track changes in the state of the indicator. For reference, take a look at example checkmark indicator widget.

Example usage:

CustomRefreshIndicator(
  onRefresh: onRefresh,
  // You can track state changes here.
  onStateChanged: (IndicatorStateChange change) {
    if (change.didChange(from: IndicatorState.dragging, to: IndicatorState.armed)) {
      // Do something...
    } else if(change.didChange(to: IndicatorState.idle)) {
      // Do something...
    }
    // And so on...
  }
  // ...
)

indicatorCancelDuration (Duration)

Duration of hiding the indicator when dragging was stopped before the indicator was armed (the onRefresh callback was not called).

The default is 300 milliseconds.


indicatorSettleDuration (Duration)

The time of settling the pointer on the target location after releasing the pointer in the armed state. During this process, the value of the indicator decreases from its current value, which can be greater than or equal to 1.0 but less or equal to 1.5, to a target value of 1.0.

The default is 150 milliseconds.


indicatorFinalizeDuration (Duration)

Duration of hiding the pointer after the onRefresh function completes.

During this time, the value of the controller decreases from 1.0 to 0.0 with a state set to IndicatorState.finalizing.

The default is 100 milliseconds.


completeStateDuration (Duration?)

The duration the indicator remains at value 1.0 and the IndicatorState.complete state after the [onRefresh] function completes.

This value is optional, specifying it will enable the optional IndicatorState.complete state.


notificationPredicate (ScrollNotificationPredicate)

Determines whether the received [ScrollNotification] should be handled by this widget.

By default, it only accepts 0 depth level notifications. This can be helpful for more complex layouts with nested scrollviews.


leadingScrollIndicatorVisible (bool)

Whether to display leading scroll indicator (glow or stretch effect).


trailingScrollIndicatorVisible (bool)

Whether to display trailing scroll indicator (glow or stretch effect).


offsetToArmed (double?)

The distance in number of pixels that the user should drag to arm the indicator. The armed indicator will trigger the onRefresh function when the gesture is completed.

If not specified, containerExtentPercentageToArmed argument will be used instead.


containerExtentPercentageToArmed (double)

The distance the user must scroll for the indicator to be armed, as a percentage of the scrollable's container extent.

If the offsetToArmed argument is specified, it will be used instead, and this value will not take effect.

The default value equals 0.1(6).


trigger (IndicatorTrigger)

Defines the trigger for the pull to refresh gesture.

value Description
leadingEdge Pull to refresh can be triggered only from the leading edge of the list. Mostly top side, but can be bottom for reversed ListView (with reverse argument set to true).
trailingEdge Pull to refresh can be triggered only from the trailing edge of the list. Mostly bottom, but can be top for reversed ListView (with reverse argument set to true).
bothEdges Pull to refresh can be triggered from both edges of the list.

triggerMode (IndicatorTriggerMode)

Configures how CustomRefreshIndicator widget can be triggered. Works in the same way as the triggerMode of the built-in RefreshIndicator widget.

Defaults to IndicatorTriggerMode.onEdge.

value Description
anywhere The indicator can be triggered regardless of the scroll position of the Scrollable when the drag starts.
onEdge The indicator can only be triggered if the Scrollable is at the edge when the drag starts.

autoRebuild (bool)

When set to true, the builder function will be triggered whenever the controller changes. This can be useful for optimizing performance in complex widgets. When setting this to false, you can manage which part of the ui you want to rebuild, such as using the AnimationBuilder widget in conjunction with IndicatorController.

The default is true.


IndicatorController

The best way to understand how the CustomRefreshIndicator widget changes the data of its controller is to look at the example 😉. Open the sample application and try it yourself (online example).

Controller data example

state (IndicatorState)

The following table describes each state of the indicator controller.

value Description
idle In this state, the indicator is not visible. No user action is performed. Value remains at 0.0.
dragging The user starts scrolling/dragging the pointer to refresh. Releasing the pointer in this state will not trigger the onRefresh function. The controller value changes from 0.0 to 1.0.
canceling The function onRefresh has not been executed, and the indicator is hiding from its current value that is lower than 1.0 to 0.0.
armed The user has dragged the pointer further than the distance declared by containerExtentPercentageToArmed or offsetToArmed (over the value of 1.0). Releasing the pointer in this state will trigger the onRefresh function.
settling The user has released the indicator in the armed state. The indicator settles on its target value 1.0.
loading The indicator has a target value of 1.0. The onRefresh function is triggered.
complete OPTIONAL - Provide completeStateDuration argument to enable it. The onRefresh callback has completed and the pointer remains at value 1.0 for the specified duration.
finalizing The onRefresh function has been executed, and the indicator hides from the value 1.0 to 0.0.

edge (IndicatorEdge?)

Whether the pull to refresh gesture is triggered from the start of the list or from the end.

This is especially useful with the trigger argument set to IndicatorTrigger.bothEdges, as the gesture can then be triggered from start and end edge.

It is null when the edge is still not determined by the CustomRefreshIndicator widget.

value Description
start The indicator was started from the beginning of the list.
end The indicator was started from the end of the list.

side (IndicatorSide)

The side of the scrollable on which the indicator should be displayed.

value Description
top The indicator should be displayed on the top of the scrollable.
bottom The indicator should be displayed on the bottom of the scrollable.
left The indicator should be displayed on the left of the scrollable.
right The indicator should be displayed on the right of the scrollable.
none The indicator should not be displayed.

direction (AxisDirection)

The direction in which the list scrolls.


scrollingDirection (ScrollDirection)

The direction in which the user scrolls.


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