There are no reviews yet. Be the first to send feedback to the community and the maintainers!
project_northstar_openvr_driver
OpenVR Drivers for Project Northstarvector_visualization
Simple Vector Visualization Plugin for Maya, Project Done with Brian Torresunreal_engine_3_level
This is the first level I made in Unreal Ed. Its simply a compilation of every type of technical thing you can do within an unreal Ed level in order to teach myself how to do it.redundant_web_pipe
A web asset pipe aimed at cutting down on dependenciessimple_ik
My First Attempt at an Iterative IK Solver in 2Dboonas_modeler
Project (Basic Modeler) I Did to get me used to spacial transformations and Matricies in Openglpyrpg
Python based table top collaborative toolbasic_ray
A Basic Ray Tracer Done to Teach myself basic ray tracing effectsflannel
Bash Looks Better In Plaidlifesocket
playing with emberlebenesgues_space_filling_curves
The Last of my Beggining Round of Graphics Exploration, Done to get used to relative coordinates in OpenGLnode_exploration
really simple node server for kicks, completely done off of readme, just to get the ropes of basic nodefunctioninvaders
Exploration of netwire and cross compilation of haskell through space invadersiguana
boone_model_format_exporter
Exporter for a model format I'm currently using in a game engine under development, right now only works for some aspects in blenderchaikins_mightymax
An Exploration of the Chaikin Curve algorithm from early on in my graphics learning curve, takes points from a file and draws / interpolates curves between themunreal_engine_3_mods
A series of just about everything base you can do with a mod in unreal engine 3 done to learn the ropeshike_planner
Playing around with A* to plan a hike, use supplied code aside from A* implimentation and heuristics, working on integration with google maps, initially a class project and hasn't been touched much sinceLove Open Source and this site? Check out how you can help us