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project_northstar_openvr_driver
OpenVR Drivers for Project Northstarvector_visualization
Simple Vector Visualization Plugin for Maya, Project Done with Brian Torresunreal_engine_3_level
This is the first level I made in Unreal Ed. Its simply a compilation of every type of technical thing you can do within an unreal Ed level in order to teach myself how to do it.redundant_web_pipe
A web asset pipe aimed at cutting down on dependenciessimple_ik
My First Attempt at an Iterative IK Solver in 2Dvolumetric_visualization_tool
3D Volumetric Data Visualization tool using OpenGLboonas_modeler
Project (Basic Modeler) I Did to get me used to spacial transformations and Matricies in Openglpyrpg
Python based table top collaborative toolbasic_ray
A Basic Ray Tracer Done to Teach myself basic ray tracing effectsflannel
Bash Looks Better In Plaidlifesocket
playing with emberlebenesgues_space_filling_curves
The Last of my Beggining Round of Graphics Exploration, Done to get used to relative coordinates in OpenGLnode_exploration
really simple node server for kicks, completely done off of readme, just to get the ropes of basic nodeiguana
boone_model_format_exporter
Exporter for a model format I'm currently using in a game engine under development, right now only works for some aspects in blenderchaikins_mightymax
An Exploration of the Chaikin Curve algorithm from early on in my graphics learning curve, takes points from a file and draws / interpolates curves between themunreal_engine_3_mods
A series of just about everything base you can do with a mod in unreal engine 3 done to learn the ropeshike_planner
Playing around with A* to plan a hike, use supplied code aside from A* implimentation and heuristics, working on integration with google maps, initially a class project and hasn't been touched much sinceLove Open Source and this site? Check out how you can help us