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SpriteSheetRenderer
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBufferPolygonAreaEffector
This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectorsoh_my_log
Oh my log is a powerful auditing system gem that tracks each changes on a model without being intrusive at allCustomPhysicsEngine
A custom physics engine written in c# for unity3d, focused on making softbodies easy to useUnity3D-Google-Play-Service-in-made-easy
Implementing a powerfull multiplayer system using the Google Play Service API in Unity3D in the easiest way you can think of.r-toro
Game-Of-Life
Game of life in Unity3D using an heatmap to visualize dataUnity-Boids-Flocking
Unity-Webgl-Deploy
NoiseOfLife
Noise generation using cellular automatonshow_my_log
Index oh_my_log entries into elastic searchRubyNET
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