Setup-free CMake dependency management
CPM.cmake is a cross-platform CMake script that adds dependency management capabilities to CMake. It's built as a thin wrapper around CMake's FetchContent module that adds version control, caching, a simple API and more.
Manage everything
Any downloadable project or resource can be added as a version-controlled dependency though CPM, it is not necessary to modify or package anything. Projects using modern CMake are automatically configured and their targets can be used immediately. For everything else, the targets can be created manually after the dependency has been downloaded (see the snippets below for examples).
Further reading
- CPM: An Awesome Dependency Manager for C++ with CMake
- CMake and the Future of C++ Package Management
Full CMakeLists Example
cmake_minimum_required(VERSION 3.14 FATAL_ERROR)
# create project
project(MyProject)
# add executable
add_executable(main main.cpp)
# add dependencies
include(cmake/CPM.cmake)
CPMAddPackage("gh:fmtlib/fmt#7.1.3")
CPMAddPackage("gh:nlohmann/[email protected]")
CPMAddPackage("gh:catchorg/[email protected]")
# link dependencies
target_link_libraries(main fmt::fmt nlohmann_json::nlohmann_json Catch2::Catch2WithMain)
See the examples directory for complete examples with source code and check below or in the wiki for example snippets.
Adding CPM
To add CPM to your current project, simply add the latest release of CPM.cmake
or get_cpm.cmake
to your project's cmake
directory.
The command below will perform this automatically.
mkdir -p cmake
wget -O cmake/CPM.cmake https://github.com/cpm-cmake/CPM.cmake/releases/latest/download/get_cpm.cmake
You can also download CPM.cmake directly from your project's CMakeLists.txt
. See the wiki for more details.
Usage
After CPM.cmake
has been added to your project, the function CPMAddPackage
can be used to fetch and configure a dependency.
Afterwards, any targets defined in the dependency can be used directly.
CPMAddPackage
takes the following named parameters.
CPMAddPackage(
NAME # The unique name of the dependency (should be the exported target's name)
VERSION # The minimum version of the dependency (optional, defaults to 0)
OPTIONS # Configuration options passed to the dependency (optional)
DOWNLOAD_ONLY # If set, the project is downloaded, but not configured (optional)
[...] # Origin parameters forwarded to FetchContent_Declare, see below
)
The origin may be specified by a GIT_REPOSITORY
, but other sources, such as direct URLs, are also supported.
If GIT_TAG
hasn't been explicitly specified it defaults to v(VERSION)
, a common convention for git projects.
On the other hand, if VERSION
hasn't been explicitly specified, CPM can automatically identify the version from the git tag in some common cases.
GIT_TAG
can also be set to a specific commit or a branch name such as master
, however this isn't recommended, as such packages will only be updated when the cache is cleared.
If an additional optional parameter EXCLUDE_FROM_ALL
is set to a truthy value, then any targets defined inside the dependency won't be built by default. See the CMake docs for details.
If an additional optional parameter SYSTEM
is set to a truthy value, the SYSTEM directory property of the subdirectory added will be set to true.
See the add_subdirectory
and SYSTEM target property for details.
A single-argument compact syntax is also supported:
# A git package from a given uri with a version
CPMAddPackage("uri@version")
# A git package from a given uri with a git tag or commit hash
CPMAddPackage("uri#tag")
# A git package with both version and tag provided
CPMAddPackage("uri@version#tag")
In the shorthand syntax if the URI is of the form gh:user/name
, it is interpreted as GitHub URI and converted to https://github.com/user/name.git
. If the URI is of the form gl:user/name
, it is interpreted as a GitLab URI and converted to https://gitlab.com/user/name.git
. If the URI is of the form bb:user/name
, it is interpreted as a Bitbucket URI and converted to https://bitbucket.org/user/name.git
. Otherwise the URI used verbatim as a git URL. All packages added using the shorthand syntax will be added using the EXCLUDE_FROM_ALL and SYSTEM flag.
The single-argument syntax also works for URLs:
# An archive package from a given url. The version is inferred
CPMAddPackage("https://example.com/my-package-1.2.3.zip")
# An archive package from a given url with an MD5 hash provided
CPMAddPackage("https://example.com/my-package-1.2.3.zip#MD5=68e20f674a48be38d60e129f600faf7d")
# An archive package from a given url. The version is explicitly given
CPMAddPackage("https://example.com/[email protected]")
After calling CPMAddPackage
, the following variables are defined in the local scope, where <dependency>
is the name of the dependency.
<dependency>_SOURCE_DIR
is the path to the source of the dependency.<dependency>_BINARY_DIR
is the path to the build directory of the dependency.<dependency>_ADDED
is set toYES
if the dependency has not been added before, otherwise it is set toNO
.CPM_LAST_PACKAGE_NAME
is set to the determined name of the last added dependency (equivalent to<dependency>
).
For using CPM.cmake projects with external package managers, such as conan or vcpkg, setting the variable CPM_USE_LOCAL_PACKAGES
will make CPM.cmake try to add a package through find_package
first, and add it from source if it doesn't succeed.
In rare cases, this behaviour may be desirable by default. The function CPMFindPackage
will try to find a local dependency via CMake's find_package
and fallback to CPMAddPackage
, if the dependency is not found.
Updating CPM
To update CPM to the newest version, update the script in the project's root directory, for example by running the same command as for adding CPM. Dependencies using CPM will automatically use the updated script of the outermost project.
Advantages
- Small and reusable projects CPM takes care of all project dependencies, allowing developers to focus on creating small, well-tested libraries.
- Cross-Platform CPM adds projects directly at the configure stage and is compatible with all CMake toolchains and generators.
- Reproducible builds By versioning dependencies via git commits or tags it is ensured that a project will always be buildable.
- Recursive dependencies Ensures that no dependency is added twice and all are added in the minimum required version.
- Plug-and-play No need to install anything. Just add the script to your project and you're good to go.
- No packaging required Simply add all external sources as a dependency.
- Simple source distribution CPM makes including projects with source files and dependencies easy, reducing the need for monolithic header files or git submodules.
Limitations
- No pre-built binaries For every new build directory, all dependencies are initially downloaded and built from scratch. To avoid extra downloads it is recommend to set the
CPM_SOURCE_CACHE
environmental variable. Using a caching compiler such as ccache can drastically reduce build time. - Dependent on good CMakeLists Many libraries do not have CMakeLists that work well for subprojects. Luckily this is slowly changing, however, until then, some manual configuration may be required (see the snippets below for examples). For best practices on preparing projects for CPM, see the wiki.
- First version used In diamond-shaped dependency graphs (e.g.
A
depends onC
@1.1 andB
, which itself depends onC
@1.2 the first added dependency will be used (in this caseC
@1.1). In this case, B requires a newer version ofC
thanA
, so CPM will emit a warning. This can be easily resolved by adding a new version of the dependency in the outermost project, or by introducing a package lock file. - Some CMake policies set to
NEW
Including CPM.cmake will lead to several CMake policies being set toNEW
. Users which need the old behavior will need to manually modify their CMake code to ensure they're set toOLD
at the appropriate places. The policies are:
For projects with more complex needs and where an extra setup step doesn't matter, it may be worth to check out an external C++ package manager such as vcpkg, conan or hunter.
Dependencies added with CPMFindPackage
should work with external package managers.
Additionally, the option CPM_USE_LOCAL_PACKAGES
will enable find_package
for all CPM dependencies.
Comparison to FindPackage
The usual way to add libraries in CMake projects is to call find_package(<PackageName>)
and to link against libraries defined in a <PackageName>_LIBRARIES
variable.
While simple, this may lead to unpredictable builds, as it requires the library to be installed on the system and it is unclear which version of the library has been added.
Additionally, it is difficult to cross-compile projects (e.g. for mobile), as the dependencies will need to be rebuilt manually for each targeted architecture.
CPM.cmake allows dependencies to be unambiguously defined and builds them from source.
Note that the behaviour differs from find_package
, as variables exported to the parent scope (such as <PackageName>_LIBRARIES
) will not be visible after adding a package using CPM.cmake.
The behaviour can be achieved manually, if required.
Comparison to pure FetchContent / ExternalProject
CPM.cmake is a wrapper for CMake's FetchContent module and adds a number of features that turn it into a useful dependency manager. The most notable features are:
- A simpler to use API
- Version checking: CPM.cmake will check the version number of any added dependency and emit a warning if another dependency requires a more recent version.
- Offline builds: CPM.cmake will override CMake's download and update commands, which allows new builds to be configured while offline if all dependencies are available locally.
- Automatic shallow clone: if a version tag (e.g.
v2.2.0
) is provided andCPM_SOURCE_CACHE
is used, CPM.cmake will perform a shallow clone of the dependency, which should be significantly faster while using less storage than a full clone. - Overridable: all
CPMAddPackage
can be configured to usefind_package
by setting a CMake flag, making it easy to integrate into projects that may require local versioning through the system's package manager. - Package lock files for easier transitive dependency management.
- Dependencies can be overridden per-build using CMake CLI parameters.
ExternalProject works similarly as FetchContent, however waits with adding dependencies until build time. This has a quite a few disadvantages, especially as it makes using custom toolchains / cross-compiling very difficult and can lead to problems with nested dependencies.
Options
CPM_SOURCE_CACHE
To avoid re-downloading dependencies, CPM has an option CPM_SOURCE_CACHE
that can be passed to CMake as -DCPM_SOURCE_CACHE=<path to an external download directory>
.
This will also allow projects to be configured offline, as long as the dependencies have been added to the cache before.
It may also be defined system-wide as an environmental variable, e.g. by exporting CPM_SOURCE_CACHE
in your .bashrc
or .bash_profile
.
export CPM_SOURCE_CACHE=$HOME/.cache/CPM
Note that passing the variable as a configure option to CMake will always override the value set by the environmental variable.
You can use CPM_SOURCE_CACHE
on GitHub Actions workflows cache and combine it with ccache, to make your CI faster. See the wiki for more info.
CPM_DOWNLOAD_ALL
If set, CPM will forward all calls to CPMFindPackage
as CPMAddPackage
.
This is useful to create reproducible builds or to determine if the source parameters have all been set correctly.
This can also be set as an environmental variable.
This can be controlled on a per package basis with the CPM_DOWNLOAD_<dependency name>
variable.
CPM_USE_LOCAL_PACKAGES
CPM can be configured to use find_package
to search for locally installed dependencies first by setting the CMake option CPM_USE_LOCAL_PACKAGES
.
If the option CPM_LOCAL_PACKAGES_ONLY
is set, CPM will emit an error if the dependency is not found locally.
These options can also be set as environmental variables.
In the case that find_package
requires additional arguments, the parameter FIND_PACKAGE_ARGUMENTS
may be specified in the CPMAddPackage
call. The value of this parameter will be forwarded to find_package
.
Note that this does not apply to dependencies that have been defined with a truthy FORCE
parameter. These will be added as defined.
CPM_USE_NAMED_CACHE_DIRECTORIES
If set, CPM use additional directory level in cache to improve readability of packages names in IDEs like CLion. It changes cache structure, so all dependencies are downloaded again. There is no problem to mix both structures in one cache directory but then there may be 2 copies of some dependencies. This can also be set as an environmental variable.
Local package override
Library developers are often in the situation where they work on a locally checked out dependency at the same time as on a consumer project.
It is possible to override the consumer's dependency with the version by supplying the CMake option CPM_<dependency name>_SOURCE
set to the absolute path of the local library.
For example, to use the local version of the dependency Dep
at the path /path/to/dep
, the consumer can be built with the following command.
cmake -Bbuild -DCPM_Dep_SOURCE=/path/to/dep
Package lock
In large projects with many transitive dependencies, it can be useful to introduce a package lock file.
This will list all CPM.cmake dependencies and can be used to update dependencies without modifying the original CMakeLists.txt
.
To use a package lock, add the following line directly after including CPM.cmake.
CPMUsePackageLock(package-lock.cmake)
To create or update the package lock file, build the cpm-update-package-lock
target.
cmake -Bbuild
cmake --build build --target cpm-update-package-lock
See the wiki for more info.
Private repositories and CI
When using CPM.cmake with private repositories, there may be a need to provide an access token to be able to clone other projects. Instead of providing the token in CMake, we recommend to provide the regular URL and use git-config to rewrite the URLs to include the token.
As an example, you could include one of the following in your CI script.
# Github
git config --global url."https://${USERNAME}:${TOKEN}@github.com".insteadOf "https://github.com"
# GitLab
git config --global url."https://gitlab-ci-token:${CI_JOB_TOKEN}@gitlab.com".insteadOf "https://gitlab.com"
Built with CPM.cmake
Some amazing projects that are built using the CPM.cmake package manager. If you know others, feel free to add them here through a PR.
Snippets
These examples demonstrate how to include some well-known projects with CPM. See the wiki for more snippets.
Catch2
CPMAddPackage("gh:catchorg/[email protected]")
Range-v3
CPMAddPackage("gh:ericniebler/range-v3#0.12.0")
Yaml-cpp
# as the tag is in an unusual format, we need to explicitly specify the version
CPMAddPackage("gh:jbeder/yaml-cpp#[email protected]")
nlohmann/json
CPMAddPackage(
NAME nlohmann_json
VERSION 3.9.1
GITHUB_REPOSITORY nlohmann/json
OPTIONS
"JSON_BuildTests OFF"
)
Boost
# boost is a huge project and will take a while to download
# using `CPM_SOURCE_CACHE` is strongly recommended
CPMAddPackage(
NAME Boost
VERSION 1.81.0
GITHUB_REPOSITORY "boostorg/boost"
GIT_TAG "boost-1.81.0"
)
cxxopts
# the install option has to be explicitly set to allow installation
CPMAddPackage(
GITHUB_REPOSITORY jarro2783/cxxopts
VERSION 2.2.1
OPTIONS "CXXOPTS_BUILD_EXAMPLES NO" "CXXOPTS_BUILD_TESTS NO" "CXXOPTS_ENABLE_INSTALL YES"
)
google/benchmark
CPMAddPackage(
NAME benchmark
GITHUB_REPOSITORY google/benchmark
VERSION 1.5.2
OPTIONS "BENCHMARK_ENABLE_TESTING Off"
)
if(benchmark_ADDED)
# enable c++11 to avoid compilation errors
set_target_properties(benchmark PROPERTIES CXX_STANDARD 11)
endif()
Lua
CPMAddPackage(
NAME lua
GIT_REPOSITORY https://github.com/lua/lua.git
VERSION 5.3.5
DOWNLOAD_ONLY YES
)
if (lua_ADDED)
# lua has no CMake support, so we create our own target
FILE(GLOB lua_sources ${lua_SOURCE_DIR}/*.c)
list(REMOVE_ITEM lua_sources "${lua_SOURCE_DIR}/lua.c" "${lua_SOURCE_DIR}/luac.c")
add_library(lua STATIC ${lua_sources})
target_include_directories(lua
PUBLIC
$<BUILD_INTERFACE:${lua_SOURCE_DIR}>
)
endif()
For a full example on using CPM to download and configure lua with sol2 see here.
Full Examples
See the examples directory for full examples with source code and check out the wiki for many more example snippets.