• Stars
    star
    2,801
  • Rank 16,259 (Top 0.4 %)
  • Language
    JavaScript
  • License
    MIT License
  • Created about 7 years ago
  • Updated over 1 year ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

Path finding in a graph

ngraph.path

Fast path finding for arbitrary graphs. Play with a demo or watch it on YouTube.

demo

If you want to learn how the demo was made, please refer to the demo's source code. I tried to describe it in great details.

Performance

I measured performance of this library on New York City roads graph (733,844 edges, 264,346 nodes). It was done by solving 250 random path finding problems. Each algorithm was solving the same set of problems. Table below shows required time to solve one problem.

Average Median Min Max p90 p99
A* greedy (suboptimal) 32ms 24ms 0ms 179ms 73ms 136ms
NBA* 44ms 34ms 0ms 222ms 107ms 172ms
A*, unidirectional 55ms 38ms 0ms 356ms 123ms 287ms
Dijkstra 264ms 258ms 0ms 782ms 483ms 631ms

"A* greedy" converged the fastest, however, as name implies the found path is not necessary globally optimal.

Why is it fast?

There are a few things that contribute to the performance of this library.

I'm using heap-based priority queue, built specifically for the path finding. I modified a heap's implementation, so that changing priority of any element takes O(lg n) time.

Each path finder opens many graph nodes during its exploration, which creates pressure on garbage collector. To avoid the pressure, I've created an object pool, which recycles nodes when possible.

In general, the A* algorithm helps to converge to the optimal solution faster than Dijkstra, because it uses "hints" from the heuristic function. When search is performed in both directions (source -> target and target -> source), the convergence can be improved even more. The NBA* algorithm is a bi-directional path finder, that guarantees optimal shortest path. At the same time it removes balanced heuristic requirement. It also seem to be the fastest algorithm, among implemented here (NB: If you have suggestions how to improve this even further - please let me know!)

I also tried to create my own version of bi-directional A* search, which turned out to be harder than I expected - the two searches met each other quickly, but the point where they met was not necessary on the shortest global path. It was close to optimal, but not the optimal. I wanted to remove the code, but then changed my mind: It finds a path very quickly. So, in case when speed matters more than correctness, this could be a good trade off. I called this algorithm A* greedy, but maybe it should be A* lazy.

usage

installation

You can install this module, bu requiring it from npm:

npm i ngraph.path

Or download from CDN:

<script src='https://unpkg.com/[email protected]/dist/ngraph.path.min.js'></script>

If you download from CDN the library will be available under ngraphPath global name.

Basic usage

This is a basic example, which finds a path between arbitrary two nodes in arbitrary graph

let path = require('ngraph.path');
let pathFinder = path.aStar(graph); // graph is https://github.com/anvaka/ngraph.graph

// now we can find a path between two nodes:
let fromNodeId = 40;
let toNodeId = 42;
let foundPath = pathFinder.find(fromNodeId, toNodeId);
// foundPath is array of nodes in the graph

Example above works for any graph, and it's equivalent to unweighted Dijkstra's algorithm.

Weighted graph

Let's say we have the following graph:

let createGraph = require('ngraph.graph');
let graph = createGraph();

graph.addLink('a', 'b', {weight: 10});
graph.addLink('a', 'c', {weight: 10});
graph.addLink('c', 'd', {weight: 5});
graph.addLink('b', 'd', {weight: 10});

weighted

We want to find a path with the smallest possible weight:

let pathFinder = aStar(graph, {
  // We tell our pathfinder what should it use as a distance function:
  distance(fromNode, toNode, link) {
    // We don't really care about from/to nodes in this case,
    // as link.data has all needed information:
    return link.data.weight;
  }
});
let path = pathFinder.find('a', 'd');

This code will correctly print a path: d <- c <- a.

Guided (A-Star)

When pathfinder searches for a path between two nodes it considers all neighbors of a given node without any preference. In some cases we may want to guide the pathfinder and tell it our preferred exploration direction.

For example, when each node in a graph has coordinates, we can assume that nodes that are closer towards the path-finder's target should be explored before other nodes.

let createGraph = require('ngraph.graph');
let graph = createGraph();

// Our graph has cities:
graph.addNode('NYC', {x: 0, y: 0});
graph.addNode('Boston', {x: 1, y: 1});
graph.addNode('Philadelphia', {x: -1, y: -1});
graph.addNode('Washington', {x: -2, y: -2});

// and railroads:
graph.addLink('NYC', 'Boston');
graph.addLink('NYC', 'Philadelphia');
graph.addLink('Philadelphia', 'Washington');

guided

When we build the shortest path from NYC to Washington, we want to tell the pathfinder that it should prefer Philadelphia over Boston.

let pathFinder = aStar(graph, {
  distance(fromNode, toNode) {
    // In this case we have coordinates. Lets use them as
    // distance between two nodes:
    let dx = fromNode.data.x - toNode.data.x;
    let dy = fromNode.data.y - toNode.data.y;

    return Math.sqrt(dx * dx + dy * dy);
  },
  heuristic(fromNode, toNode) {
    // this is where we "guess" distance between two nodes.
    // In this particular case our guess is the same as our distance
    // function:
    let dx = fromNode.data.x - toNode.data.x;
    let dy = fromNode.data.y - toNode.data.y;

    return Math.sqrt(dx * dx + dy * dy);
  }
});
let path = pathFinder.find('NYC', 'Washington');

With this simple heuristic our algorithm becomes smarter and faster.

It is very important that our heuristic function does not overestimate actual distance between two nodes. If it does so, then algorithm cannot guarantee the shortest path.

oriented graphs

If you want the pathfinder to treat your graph as oriented - pass oriented: true setting:

let pathFinder = aStar(graph, {
  oriented: true
});

available finders

The library implements a few A* based path finders:

let aStarPathFinder = path.aStar(graph, options);
let aGreedyStar = path.aGreedy(graph, options);
let nbaFinder = path.nba(graph, options);

Each finder has just one method find(fromNodeId, toNodeId), which returns array of nodes, that belongs to the found path. If no path exists - empty array is returned.

Which finder to choose?

With many options available, it may be confusing whether to pick Dijkstra or A*.

I would pick Dijkstra if there is no way to guess a distance between two arbitrary nodes in a graph. If we can guess distance between two nodes - pick A*.

Among algorithms presented above, I'd recommend A* greedy if you care more about speed and less about accuracy. However if accuracy is your top priority - choose NBA*. This is a bi-directional, optimal A* algorithm with very good exit criteria. You can read about it here: https://repub.eur.nl/pub/16100/ei2009-10.pdf

license

MIT

More Repositories

1

city-roads

Visualization of all roads within any city
JavaScript
5,402
star
2

VivaGraphJS

Graph drawing library for JavaScript
JavaScript
3,646
star
3

atree

Just a simple Christmas tree, based on reddit story
JavaScript
2,424
star
4

panzoom

Universal pan and zoom library (DOM, SVG, Custom)
JavaScript
1,570
star
5

pm

package managers visualization
JavaScript
1,408
star
6

ngraph

Beautiful Graphs
1,360
star
7

npmgraph.an

2d visualization of npm
JavaScript
1,160
star
8

fieldplay

A vector field explorer
JavaScript
1,108
star
9

sayit

Visualization of related subreddits
JavaScript
937
star
10

vs

Visualization of Google's autocomplete
JavaScript
919
star
11

word2vec-graph

Exploring word2vec embeddings as a graph of nearest neighbors
Python
691
star
12

time

Simple Google Sheets interface to track time
JavaScript
623
star
13

graph-drawing-libraries

Trying to compare known graph drawing libraries
JavaScript
584
star
14

peak-map

Make a ridge line chart from any region on Earth
JavaScript
583
star
15

map-of-reddit

Interactive map of reddit
JavaScript
540
star
16

common-words

visualization of common words in different programming languages
JavaScript
495
star
17

ngraph.graph

Graph data structure in JavaScript
JavaScript
463
star
18

ngraph.pixel

Fast graph renderer based on low level ShaderMaterial from three.js
JavaScript
295
star
19

npmrank

npm dependencies graph metrics
JavaScript
284
star
20

streamlines

Streamlines calculator
JavaScript
275
star
21

isect

Segments intersection detection library
JavaScript
253
star
22

gauss-distribution

A fun little project to show distribution of pixels in Gauss's portrait
HTML
249
star
23

oflow

Optical flow detection in JavaScript
JavaScript
200
star
24

ghindex

Creates github index for similar repositories discovery
JavaScript
189
star
25

gazer

GitHub analysis and discovery
JavaScript
186
star
26

git-also

For a `file` in your git repository, prints other files that are most often committed together
JavaScript
185
star
27

allnpmviz3d

3d visualization of npm
JavaScript
179
star
28

ngraph.path.demo

This is a demo project for ngraph.path
JavaScript
165
star
29

map-of-github

Inspirational Mapping
Vue
157
star
30

ngraph.forcelayout

Force directed graph layout
JavaScript
146
star
31

pixchart

Turn any image into delightful splash of colors and order
JavaScript
112
star
32

city-script

Collection of scripts that can be loaded into city-roads
JavaScript
112
star
33

winvelviz

Wind visualization over time
JavaScript
100
star
34

yasiv-youtube

Graph of related videos from YouTube
JavaScript
100
star
35

query-state

Application state in query string
JavaScript
97
star
36

e-sum

Visualization of exponential sums
JavaScript
97
star
37

ngraph.forcelayout3d

Force directed graph layout in 3d
JavaScript
95
star
38

index-large-cities

A simple indexer of road networks from OSM. Data for @anvaka/city-roads
JavaScript
92
star
39

graph-start

a simple graph shell to explore ideas
JavaScript
88
star
40

greview

Books that I read and their neighborhoods
86
star
41

lsystem

A simple L-Systems explorer powered by WebGL
JavaScript
86
star
42

jsruntime

Chrome Extension to explore javascript runtime.
JavaScript
85
star
43

map-of-reddit-data

Contains scripts and data to render map of reddit
JavaScript
82
star
44

redsim

reddit discovery
JavaScript
82
star
45

w-gl

A simple WebGL renderer
TypeScript
80
star
46

pplay

Create, play and share pixels. Online WebGL shader editor.
GLSL
76
star
47

ngraph.hde

High dimensional embedding of a graph and its layout
JavaScript
76
star
48

dotparser

Parser of GraphViz dot file format
PEG.js
72
star
49

wind-lines

Streamline animation of wind data
JavaScript
63
star
50

set-vs-object

What is faster Set or Object?
JavaScript
62
star
51

three.map.control

A three.js camera that mimics 2d maps navigation with pan and zoom
JavaScript
53
star
52

ngraph.native

C++ implementation of force-based layout from ngraph
C++
49
star
53

circles

A simple spirograph toy
JavaScript
49
star
54

yaot

Yet another octree
JavaScript
48
star
55

ngraph.three

3D graph renderer powered by three.js
JavaScript
44
star
56

ngraph.generators

Graph generators
JavaScript
42
star
57

citations

Most cited papers by keyword
C++
42
star
58

rafor

requestAnimationFrame friendly async for iterator
JavaScript
41
star
59

ngraph.fabric

Fabric.js graph renderer
JavaScript
38
star
60

playground

Just a set of experiments that I want to play with, but they are too small to be in their own repository
JavaScript
35
star
61

ngraph.centrality

Module to calculate graph centrality metrics
JavaScript
33
star
62

streak

Streak tracking with Google Sheets
JavaScript
33
star
63

sayit-data

data with similar subreddits graph
JavaScript
32
star
64

ngraph.offline.layout

Performs offline layout of large graphs and saves results to the disk
JavaScript
32
star
65

cord-19

exploring research papers about coronaviruses
JavaScript
31
star
66

how-to-debug-node-js-addons

How to debug node.js addons in xcode
30
star
67

wheel

Mouse wheel event unified for all browsers
JavaScript
30
star
68

npmgraphbuilder

Builds graph of npm dependencies from npm registry
JavaScript
29
star
69

generator-n

minimalistic node package yeoman generator
JavaScript
28
star
70

allgithub

Crawling github data
JavaScript
27
star
71

tiny.xml

Tiny (1.6KB) in-browser xml parser
JavaScript
27
star
72

mars

Map of Mars
JavaScript
26
star
73

ngraph.pixi

PIXI.js graph renderer
JavaScript
26
star
74

ngraph.pagerank

PageRank calculation for ngraph.graph
JavaScript
25
star
75

noisylines

Tracking noise with streamlines
JavaScript
23
star
76

nb

Neighborhood beautification: Graph layout through message passing
JavaScript
23
star
77

ngraph.physics.simulator

Physics library for ngraph
JavaScript
23
star
78

strangeb

The strangest thing happens when you rotate Bezier control points
JavaScript
22
star
79

graph-to-vector-field

Converts a graph into vector field texture
JavaScript
20
star
80

amator

Tiny animation library
JavaScript
20
star
81

ngraph.louvain

Given a graph instance detects communities using the Louvain Method
JavaScript
20
star
82

npmgraph

Visualization of NPM dependencies
JavaScript
19
star
83

similar-cities

Visualization of cities with similar road networks
JavaScript
19
star
84

allnpm

Graph generator for entire npm registry
JavaScript
18
star
85

twitter-recommended-graph

Building a proposal for Twitter to show a map of recommended people
JavaScript
18
star
86

streaming-svg-parser

Streaming SVG/XML parser with zero dependencies
JavaScript
18
star
87

extract-osm-roads

A simple utility to fetch a city graph from OSM
JavaScript
18
star
88

quadtree.cc

A C++ implementation of quadtree
C++
17
star
89

rules-of-ml

A simple visualization of Martin Zinkevich article
JavaScript
17
star
90

ngraph.events

Events support in ngraph.*
JavaScript
17
star
91

simplegrad

Simple reverse mode automatic differentiation of scalar values in javascript
JavaScript
16
star
92

portrait

Portrait of quotes
JavaScript
16
star
93

sunburst

For a given tree builds an SVG based SunBurst diagram
JavaScript
15
star
94

local-chat

Local instance of ChatGPT for my kiddo
HTML
15
star
95

what-people-google

Visualization of what people google
JavaScript
15
star
96

vuereddit

A simple reddit client written as a vue component.
Vue
14
star
97

ngraph.fromjson

Library to load graph from simple json format
JavaScript
12
star
98

color-high

A demo of ngraph.forcelayout in 6D space
JavaScript
12
star
99

color-force-vis

Visualizing forces acting on nodes during force layout
JavaScript
11
star
100

allnpmviz.an

Visualization of entire npm
JavaScript
11
star