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Evolutionary-Strategies-Benchmark
The scope of this project is to implement and test three different evolutionary strategies (Cross-Entropy Method (CEM), Natural Evolution Strategy (NES), Covariance Matrix Adaptation Evolution Strategy (CMA-ES)) on two different convex functions (a sphere function and a 2-dimensional Rastrigin function) to further explore their capabilities.NodeJs-Unsplash-Proxy
Simple NodeJs Proxy running on Google App Engine to interact with Unsplash API using you API KeyPERSONa-Mobility-Dataset-Generator
This dataset born from the need of mobility traces provided with demographics data of the users and it allows to define several classes of users with their most relevant places. Using probability distributions, it can be used to generate slotted mobility traces for different users.House-Activity-Prediction-with-HMM
In this project we had to inference about user activities in a house relying on registred action by different sensors. After model building we created a demo, for demo running it's necessary launch dash_house.py in Code folder. The report is in Italian.Deep-Q-Network-Atari-Breakout
The purpose of this project is to train a Deep Q-Network agent (https://daiwk.github.io/assets/dqn.pdf) using the OpenAI Gym environment (https://gym.openai.com/) to play the famous Atari game BreakOut. The DQN agent has 3 main components: the online Q-network, the target Q-network, and a replay buffer.Love Open Source and this site? Check out how you can help us