Lightweight C++ wrapper for LibEvent 2 API
LibEvent is a great library. It uses a C interface which is well designed but has a learning curve. This library, lev, is a very simple API in C++ that encapsulates commonly used functionality. It tries to stay close to the libevent API concepts except when there is confusion. It simplifies life-times of objects. The callback function signatures remain identical--but lev objects can be constructed within the callback functions.
EvHttpRequest evreq(req);
lev is actually just a couple of header file, lev.h, and levhttp.h (if you need a httpserver). Just include it in your application and start using all the classes--no need to build or install:
class IpAddr;
class EvBaseLoop;
class EvEvent;
class EvKeyValues;
class EvBuffer;
class EvBufferEvent;
class EvConnListener;
class EvHttpUri;
class EvHttpRequest;
class EvHttpServer;
Code: An HTTP server using lev. Look at the example section for more.
#include "lev.h"
#include "levhttp.h"
using namespace lev;
static
void onHttpHello(struct evhttp_request* req, void* arg)
{
EvHttpRequest evreq(req);
evreq.output().printf("<..>Hello World!<..>");
evreq.sendReply(200, "OK");
}
int main(int argc, char** argv)
{
EvBaseLoop base;
EvHttpServer http(base);
http.addRoute("/hello", onHttpHello);
http.bind("127.0.0.1", 8080);
base.loop();
return 0;
}