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alexandrie
An alternative crate registry, implemented in Rust.OpenGL-Raytracer
C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment)mega-rs
An API client library for interacting with MEGA from Rustkoak
A compiler for a little statically-typed language implemented in Haskell.som-rs
An alternative implementation of the Simple Object Machine, written in Rustepitech-c-cpp-headers
An EPITECH header handler for C/C++ projects in Visual Studio Coderaytracer2
A more advanced and feature-packed raytracer, still in C, adding features like refractions, stereoscopic 3D anaglyph and network compute cluster.WebGL-Engine
A custom little WebGL 3D engine (that maybe went quite too far) :Draytracer1
A raytracer done in C with the CSFML library and implements some effects like depth of field, diffuse shadows, SSAA and multi-threading.Ship-JS-Game
A little Javascript game done with the p5.js librarycpp_indie_studio
A C++ Bomberman implementation on top of the Irrlicht 3D Engineapple-music-jwt
An Apple Music developer token generator.advent-of-code-2021
My solutions for the 2021 edition of the Advent of Code, using Rust and SOM (Simple Object Machine)mega-cli-rs
A command-line tool for interacting with MEGApersist
A fast and simple asynchronous process manager.epitech-api-rs
A Rust library to interact with the EPITECH intranet.Love Open Source and this site? Check out how you can help us