Nicolas Polomack (@Hirevo)

Top repositories

1

alexandrie

An alternative crate registry, implemented in Rust.
Rust
489
star
2

OpenGL-Raytracer

C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment)
C++
14
star
3

mega-rs

An API client library for interacting with MEGA from Rust
Rust
14
star
4

koak

A compiler for a little statically-typed language implemented in Haskell.
Haskell
13
star
5

som-rs

An alternative implementation of the Simple Object Machine, written in Rust
Rust
13
star
6

epitech-c-cpp-headers

An EPITECH header handler for C/C++ projects in Visual Studio Code
TypeScript
8
star
7

raytracer2

A more advanced and feature-packed raytracer, still in C, adding features like refractions, stereoscopic 3D anaglyph and network compute cluster.
C
3
star
8

WebGL-Engine

A custom little WebGL 3D engine (that maybe went quite too far) :D
TypeScript
3
star
9

raytracer1

A raytracer done in C with the CSFML library and implements some effects like depth of field, diffuse shadows, SSAA and multi-threading.
C
1
star
10

Ship-JS-Game

A little Javascript game done with the p5.js library
JavaScript
1
star
11

42sh

An advanced feature-packed shell written in C.
C
1
star
12

cpp_indie_studio

A C++ Bomberman implementation on top of the Irrlicht 3D Engine
C++
1
star
13

apple-music-jwt

An Apple Music developer token generator.
Rust
1
star
14

advent-of-code-2021

My solutions for the 2021 edition of the Advent of Code, using Rust and SOM (Simple Object Machine)
Rust
1
star
15

mega-cli-rs

A command-line tool for interacting with MEGA
Rust
1
star
16

persist

A fast and simple asynchronous process manager.
Rust
1
star
17

epitech-api-rs

A Rust library to interact with the EPITECH intranet.
Rust
1
star