Android Clean Architecture
A demo movie android app that demonstrates Clean Architecture and is written in Kotlin.๐ฏ๐
Features
- Offline-first: The app can be accessed even without an internet connection.
- Pagination: Efficiently loads large amounts of data to improve the user experience.
- Search functionality: Allows users to quickly find specific information within the app.
- Auto Sync: Uses both NetworkConnectivityStream and WorkManager to ensure data is always up-to-date.
- Favorites: Users can add movies to a favorites list.
For a basic version of the app without pagination, check out the basic_app branch.
Compose
๐ง The Compose version of the app is currently under construction.
Feel free to check it out on the compose branch for updates and progress
The Motivation behind the app
This repository was created with the intention of stepping outside of my comfort zone as much as possible, tackling topics outside of my area of expertise, and using it to implement new challenges and ideas.
API: https://movies-mock-server.vercel.app/
API (Repository): https://github.com/AliAsadi/movies-mock-server
โ ๏ธ NOTE
Architecture by its nature is dynamic and ever-evolving, there are always several solutions to every problem, and what works best will depend on the specific requirements and constraints of your project.
Screenshots
Mode | Feed | Favorites | Movie Details | Search |
---|---|---|---|---|
Dark | ||||
Light |
Orientation | Feed |
---|---|
Landscape |
Clean Architecture
The core principles of the clean approach can be summarized as followed:
1. The application code is separated into layers.
These layers define the separation of concerns inside the code base.
2. The layers follow a strict dependency rule.
Each layer can only interact with the layers below it.
3. As we move toward the bottom layer โ the code becomes generic.
The bottom layers dictate policies and rules, and the upper layers dictate implementation details such as the database, networking manager, and UI.
Architecture Layers
The application consists of three layers:
The domain layer, the data layer, and the presentation layer.
Looking at projectโs high-level structure, youโll see that each layer is represented by a module in the project.
I like it because it helps me avoid accidentals โleaksโ between the layers.
Structure
Built With ๐
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Kotlin - First class and official programming language for Android development.
-
Coroutines - For asynchronous and more..
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Flow - A cold asynchronous data stream that sequentially emits values and completes normally or with an exception.
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StateFlow - A live data replacement.
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Android Architecture Components - Collection of libraries that help you design robust, testable, and maintainable apps.
- Paging3 - Load and display small chunks of data at a time.
- LiveData - Data objects that notify views when the underlying database changes.
- ViewModel - Stores UI-related data that isn't destroyed on UI changes.
- SavedStateHandle - A handle to saved state passed down to androidx.lifecycle.ViewModel.
- ViewBinding - Generates a binding class for each XML layout file present in that module and allows you to more easily write code that interacts with views.
- Navigation Components - Navigate fragments easier.
- Room - Persistence library provides an abstraction layer over SQLite to allow for more robust database access while harnessing the full power of SQLite.
- WorkManager - Schedule deferrable, asynchronous tasks
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- Hilt - Easier way to incorporate Dagger DI into Android application.
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Retrofit - A type-safe HTTP client for Android and Java.
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Mockito - For Mocking and Unit Testing
Code Style
The code style in this project was ensured using Detekt.
Check command:
./gradlew detekt
Feel free to submit any type of issues and suggestions for improving the coding standard
License
Copyright (C) 2020 Ali Asadi
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Contributing
Just make pull request. You are in!