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Art-.2
Terraced like procedural terrain made with Unity DOTSSaitama.ProceduralMesh
A C# library provide set of functions that help you to create/update mesh easily with DOTS.Art-.3
Implementation of marching cubes algorithm using only Unity DOTS !Saitama.TerracedTerrain
C# library that allows you to easily create terraced terrain like the godus game.Terraced-Terrain-HDRP
Unity project that use my packages to create a procedural terraced terrain environmentSaitama.Mathematics
A C# math extension library provide set of helpfull function.Black-Box
A voxel engine maybe ? written in rust.Art-.1
Demonstration of marching cubes algorithm with Unity 3DRealDebrid4Node
Real Debrid REST API with node JSUnicraft
Unity-gitignore
Automate the creation of .gitignore file for my unity project.Velige
Velige is a little Graphics Engine created especially for a school project (a game named CodeCar).Atomic
A Rust | C cross-platform game engineOcean-Matrix
Simple ocean of matrices 🤗Art-.0
Demonstration of voxel Cube in UnityGfx
Simple and efficient graphics engine used by https://jusdeliens.comBlog
The code of my blogAnother-Thing
Another thing is a game project where the player is in a universe populated by an infinite number of planets procedurally generated that he can explore.Love Open Source and this site? Check out how you can help us