UniTask
Provides an efficient allocation free async/await integration for Unity.MagicOnion
Unified Realtime/API framework for .NET platform and Unity.MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.ZString
Zero Allocation StringBuilder for .NET and Unity.MasterMemory
Embedded Typed Readonly In-Memory Document Database for .NET and Unity.R3
The new future of dotnet/reactive and UniRx.MessagePipe
High performance in-memory/distributed messaging pipeline for .NET and Unity.ConsoleAppFramework
Micro-framework for console applications to building CLI tools/Daemon/Batch for .NET, C#.ZLogger
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.Ulid
Fast .NET C# Implementation of ULID for .NET and Unity.SimdLinq
Drop-in replacement of LINQ aggregation operations extremely faster with SIMD.csbindgen
Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.ObservableCollections
High performance observable collections and synchronized views, for WPF, Blazor, Unity.ProcessX
Simplify call an external process with the async streams in C# 8.0.UnitGenerator
C# Source Generator to create value-object, inspired by units of measure.YetAnotherHttpHandler
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.AlterNats
An alternative high performance NATS client for .NET.RuntimeUnitTestToolkit
CLI/GUI Frontend of Unity Test Runner to test on any platform.NativeMemoryArray
Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).PrivateProxy
Source Generator and .NET 8 UnsafeAccessor based high-performance strongly-typed private accessor for unit testing and runtime.StructureOfArraysGenerator
Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.MagicPhysX
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.LogicLooper
A library for building server application using loop-action programming model on .NET.DFrame
Distributed load testing framework for .NET and Unity.Utf8StreamReader
Utf8 based StreamReader for high performance text processing.LitJWT
Lightweight, Fast JWT(JSON Web Token) implementation for .NET.KcpTransport
KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communicationUtf8StringInterpolation
Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.CsprojModifier
CsprojModifier performs additional processing when Unity Editor generates the .csproj.ValueTaskSupplement
Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.Kokuban
Simplifies styling strings in the terminal for .NET application.Claudia
Unofficial Anthropic Claude API client for .NET.SlnMerge
SlnMerge merges the solution files when generating solution file by Unity Editor.GrpcWebSocketBridge
Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.WebSerializer
Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.RandomFixtureKit
Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.Actions
DocfxTemplate
Patchworked DocFX v2 template for Cysharpcom.unity.ide.visualstudio-backport
Backport of com.unity.ide.visualstudio to before Unity 2019.4.21Love Open Source and this site? Check out how you can help us