TinyEngine
Tiny OpenGL Wrapper / 3D Engine in C++SimpleHydrology
Procedural Hydrology / River / Lake Simulationterritory
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulationSoilMachine
Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.splash
Unix Data Splashing ToolSimpleErosion
Simple C++ implementatoin of particle-based hydraulic erosion on a square gridSimpleWindErosion
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulationt-pose
Two-View Pose Estimation and Direct-Mesh Scene Reconstruction from Image Triangulationproceduralweather
c-embed
Naturally embed read-only filesystems into C99-C++20 w. a single header, zero dependencies and zero modifications to your codeMicroClimate
Tiny Climate SimulationSimpleTectonics
Procedural Plate Tectonics using Clustered ConvectionTinyFluid
FV based Navier-Stokes / Transport Equation / Conservation Law Solver for Procedural World Simulation. Designed for CFD learning purposes..dotfiles
custom linux setupdima
zero dependency commandline dimensional analysis tool for unit conversion and consistency validationCoherentPointDrift
Single-Header Reference Implementation of Rigid Coherent Point Drift in C++ / Eigen3 in < 80 LOCsimplemultiplay
Simple online multiplayergridsolver
Grid Integrator and Rendererdrip
Melting Image FilterDynamicFoam
joycon-
Joycon API / Driver for C++ on Unix. Example program with Joycon Mousectom
c++20 compile-time object-models and data serializationeditBuffer
spectral
C++ Single-Header Method of Weighted Residuals for n-D PDEsEigenBingham
Bingham Distribution Directional Statistics Library in Eigen3 / C++17EigenOperator
Generate nD Finite Difference / Lagrange Interpolation / Quadrature Matrix Operators for Eigen, with arbitrary orders and nodescircumcenter-map
Circumcenter Fractal Computation on the GPULove Open Source and this site? Check out how you can help us