OpenJKDF2
A cross-platform reimplementation of JKDF2 in CHID-Joy-Con-Whispering
Talk to Joy-Con from a PC because it's coolwii_u_modchip
A Pico-based Wii U modchip based on eFuse reset exploitlg_display_manager
I put way too much effort into controlling my LG DualUp's inputs from my laptopSwitch-Linux
Device trees, patches, etc for Linux on SwitchSaltySD
A collection of SD redirect patches for 3DS gamesu-boot
u-boot on the Nintendo SwitchMEH
Map Editor of Happiness, an open-source Pokemon Gen III map editor written in Java!SaltyNX
Background process for the Nintendo Switch for file/code modificationlibusbd
Cross-OS library for implementing USB device-mode interfacesGBA-Rick
Rick Astley on the GBA, for all your Rickrolling needs.DesktopAdventures
A recreation of the Desktop Adventures engine in Cdsiwifi
AR6012/AR6013 LwIP drivers for DSi and 3DSCVE-2020-12753-PoC
A proof-of-concept for CVE-2020-12753moooooooo
low-level Tegra X1 AArch64 emulator using UnicornGBA-GB-ROMDumper
A GBA/GB(C) ROM dumper for the Arduino Mega (MEGA2560)DisFire
A compilable disassembly of Pokemon Fire Red for GBAgwcard
Gateway Card Init and Protocol ImplementationWii-Glitching
Wii Mini Glitching Scripts/Resources for CWLitesupermysterychunkhax
3DS Userland Exploit for Pokemon Super Mystery Dungeonvive_ultimate_tracker_re
Reverse engineering the protocol for the VIVE wireless dongle and the 6DoF Ultimate trackerMysteryMachine-Patcher
Dumps and patches code for Mystery Machinexrsp_tests
Attempting to talk to Meta Quest's USB/XRSP interfacestroopwafel
iosuhax for de_Fusebootstrap
ARM11 Kernel from ninjhaxHashtagBlessedII
Nintendo Switch/T210 hypervisor written in RustInfiniteCampusAPI
Infinite Campus API, written in Javands2elf
Tools for converting Nintendo DS binaries to an ELF file for Ghidra/IDAGBAUtils
A Java library for creating GBA ROM Hacking Toolstherainsdowninafrica
Nintendo Switch Horizon microkernel in-kernel SVC MiTM for doing literally anythingmonado
https://gitlab.freedesktop.org/monado/monadomacos_usb_gadget_poc
A userland USB gadget driver for macOS 12 which emulates a HID keyboardv_hax
3DS Userland Exploit for VVVVVV v1.0RealityKitShenanigans
Can I create a stereoscopic/40PPD Metal renderer in RealityKit? Probably.arcshark
Super Smash Bros Ultimate arc extractioncrotools
A collection of tools for CROswoominstaller
Homebrew Package Installer for Wii Umakefst
CDN FST packer and packager for Wii U homebrewswitch-repair-docs
Reverse-engineered schematics, pinouts, etc for Nintendo Switch repairswoominstaller_gx2
Woominstaller but like, cooler looking or something.everdrive-cfw
GBAOS alternative for Everdrive GBA flashcartsESP32-Joy-Con-Whisperer
Make Joy-Con spill their deepest, darkest secrets over UART with an ESP32ESP32-GBA-SIO
Bitbanged GBA SIO with an ESP32Q710-SIGNhax-EL3-Warmboot
Exploit for LG Q710ULM (Stylo 4 AMZ variant) for writing arbitrary contents to eMMC and patching aboot via S-EL3 warmboot takeoverpokeemerald-warprandomizer
A warp randomizer for pokeemeraldgba-multiboot-dump
Dumps GBA Multiboot Transfers to EZIV SD3DS-Pong
Pong for 3DS using ctrulibtwrp_sony_pdx203
TWRP for the Xperia 1 IIFR-CrystalIntro
The Pokemon Crystal intro remade and recoded for the FireRed engine. Based on FR-CustomIntrogx2test
Port of dimok's GX2 rotating cube test to wut, with proper multitaskingLEGO-LOCO-Decompression-Tool
A tool used to decompress the strange file format for many Lego Loco files. Useful for modding and resource extraction.M_X-RuinsofAlph
The Ruins of Alph code by Mastermind_X released with permission.RIPVR-Controller
My High School Senior Project - A VR controller from the ground-upgx2texture2D
Basic GX2 sample for rendering 2D texturesGW-Unlaunch
Unencrypted unlaunch.dat launcher for 3DSEverdrive-GBA-DLDI
SD card DLDI for the Everdrive-GBA X5Endless-Nuclear-Kittens
Endless Nuclear Kittens Engine from the Mojam Humble BundleBEH
Because Eventual Happiness - A Rewrite of MEH in DSEA
mstar_extract_decompress
Extracting and decompressing MSTAR monitor firmwarestwrp_google_r11
TWRP for the Google Pixel Watch3DSGBA
GBA emulator for the 3DS.WiiU-Endless-Nuclear-Kittens
Endless Nuclear Kittens ported to Dlang ported to Wii U and WUTFR-CustomIntro
A custom intro written in Assembly for Pokemon Fire RedVRRClarityTestbench
Apple Vision Pro clarity and VRR testbench, which uses mipmaps to display VRR mapsasm-language
Gedit syntax highlighting for arm assemblypazaak-wiiu
Pazaak Homebrew for Wii UFR-PokeGear
A custom menu option to recreate the PokeGear on Fire Red.dither_experiments
Experimenting with Verilog-able scanline ditheringFR-EM-Useful
Useful routines for Fire Red and Emerald, all stuck in a neat little .hlibsmusher
Library for decoding LucasArts SMUSH videos.FR-TripleLayerTileHack
A hack that allows a third layer of tiles for block using reference-based selectionWizard-DN
A blending-based D/N system for Gen III Pokemon Gamesstlink_gba_multiboot
ST-Link V2 firmware which can talk to GBA SIOEM-SafariHax
Hacks the safari battle for a one-time guaranteed Pokemonopenxr-simple-example-macos
WIP, openxr-simple-example on macOS kindaminlibd
minlibd fork for DevKitProkernel_manifest-r11btwifi
Pixel Watch kernel manifestOpenJKDF2-KVM
Unicorn/KVM shim for OpenJKDF2eyetrack_toybox
Experimenting with ML models for VR eye trackingsmash-cros
Smash 4 3DS CRO modificationsFR-FollowMe
A Follow-Me System for Fire RedFR-Overworld
A small C file which allows the initialization and manipulation of the Fire Red overworld codeandroid_device_lge_q710
DCPU-3DS
DCPU Emulator for 3DSFR-SafariHack
A hack that allows for the manipulation of the Safari Zone battle mode.nh2-cart-romfs
Read Cart/Digital game romFSs from ninjhax 2EM-Second-Textbox
Creates a second textbox using the showcoins internal dialog system thingy thing.FR-SkittyTitlescreen
A custom title screen for Fire Red written in CFR-IntroTemplate
Template for a custom FR IntroFR-GSIntro
Gold and Silver Introduction recreated onto the FireRed engineLove Open Source and this site? Check out how you can help us