Robert Yang (@radiatoryang)
  • Stars
    star
    1,814
  • Global Rank 17,024 (Top 0.6 %)
  • Followers 270
  • Following 8
  • Registered over 12 years ago
  • Most used languages
    C#
    57.9 %
    Mathematica
    24.6 %
    JavaScript
    10.5 %
    HTML
    1.8 %
    HLSL
    1.8 %
    Haxe
    1.8 %
    ShaderLab
    1.8 %
  • Location πŸ‡ΊπŸ‡Έ United States
  • Country Total Rank 5,540
  • Country Ranking
    HLSL
    17
    Mathematica
    28
    C#
    162
    Haxe
    235
    ShaderLab
    716

Top repositories

1

hedera

paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
C#
775
star
2

merino

Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
C#
305
star
3

bobbin

small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators
C#
183
star
4

ropework

a visual novel framework template for Yarn Spinner / Unity C#
C#
111
star
5

scopa

Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
C#
110
star
6

Yarn-Weaver

simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
C#
53
star
7

unity-triplanar-terrain-cliff-shader

drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)
HLSL
25
star
8

nyu_studio_spring2015

This is a repository for the NYU Tisch / Game Center courses GAME DEVELOPMENT: TEAM STUDIO (GAMES-UT 122-001) and GAME DEVELOPMENT STUDIO (OART-UT 1612) in Spring 2015.
Mathematica
11
star
9

buildingworlds_spring2013

Building Worlds, Spring 2013
JavaScript
10
star
10

lipstick

an open-source fork of Oculus' OVRLipSync implementation for Unity (under Oculus Audio license)
C#
9
star
11

spring2019_leveldesign

class repo for Level Design Studio (Spring 2019) course at NYU Game Center
8
star
12

spring2019_studio2

class repo for Game Studio 2 course (Spring 2019) at NYU Game Center
C#
8
star
13

spring2017_intermediate

[spring2017] Class repository for NYU Game Center class "Intermediate Game Development"
Mathematica
8
star
14

fall2019_gamedev

Class repo for Intermediate Game Development course at NYU Game Center, Fall 2019 semester
Mathematica
6
star
15

poly_gamedev_fall2015

This is a course repository / wiki for DM-UY 2153-A / CS-UY 3233-A "Intro to Game Development" / "Game Development Studio 1" at NYU Poly School of Engineering in Fall 2015.
C#
6
star
16

poly_gamedev_spring2015

This is a course repository / wiki for DM-UY 2153-A / CS-UY 3233-A "Intro to Game Development" / "Game Development Studio 1" at NYU Poly School of Engineering in Spring 2015.
C#
6
star
17

nyu_studio_fall2015

This is a repository for the NYU Tisch / Game Center courses GAME DEVELOPMENT: TEAM STUDIO (GAMES-UT 122-001) and GAME DEVELOPMENT STUDIO (OART-UT 1612) in Fall 2015.
Mathematica
6
star
18

spring2018_leveldesign

class repo for Level Design Studio class at NYU Game Center, spring 2018
6
star
19

fall2017_intermediate001

course repo for section 001 of "Intermediate Game Development" at NYU Game Center, Fall 2017
Mathematica
5
star
20

spring2016_vrstudio

This is a course respository for the NYU Game Center class "VR Studio", Spring 2016.
Mathematica
5
star
21

mohair

scans your Unity C# project to auto generate documentation for Yarn Spinner Commands / Functions
HTML
5
star
22

levelwithme2

This is the repository for Level With Me (cohort 2), an interview series at Rock Paper Shotgun that culminated in a collaborative game by all the interviewed developers. All implementation was handled by Robert Yang in Unity. The code and scene construction is quite messy... you've been warned.
C#
5
star
23

buildingworlds_spring2014

This is a class repository for the Parsons the New School for Design PSAM class "Building Worlds" running in Spring 2014.
JavaScript
5
star
24

nyu_studio_summer2015

This is a repository for the NYU Tisch / Game Center courses GAME DEVELOPMENT: TEAM STUDIO (GAMES-UT 122-001) and GAME DEVELOPMENT STUDIO (OART-UT 1612) in Summer 2015, session 2.
Mathematica
4
star
25

summer2016_gamedev

[summer2016] This is a class repository for the NYU Game Center class "Intro to Game Development"
C#
4
star
26

fall2017_introToVR

class repository for Intro to VR class at NYU Game Center, Fall 2017
C#
4
star
27

nyu_studio_spring2014

This is a class repository for the NYU Game Center class "Game Development: Studio" running in Spring 2014. This course reflects the various skills and disciplines that are brought together in modern game development: game design, programming, visual art, animation, sound design, and writing. The workshop will situate these disciplines within a larger context of game literacy and a historical and critical understanding of games as cultural objects. Classroom lectures and lab time will all be used to bring these different educational vectors together into a coherent whole; the workshop will be organized around a single, long-term, hands-on, game creation project. Working in small groups under the close supervision of instructors, students will collaborate on the creation of a playable game. As a creative constraint to help inspire them and guide their designs, the students will be given a theme to express in their game projects.
JavaScript
4
star
28

spring2018_vrstudio

class repo for VR Studio class at NYU Game Center, spring 2018
C#
3
star
29

unityclass_blockly-base

This is a Blockly maze-solving editor project for use with Unity courses that I teach.
C#
3
star
30

nyupoly_gamedev1_spring2014

This is a class repository for the NYU Poly class "Game Development: Studio 1" for Spring 2014.
JavaScript
3
star
31

spring2017_vrstudio

[spring2017] Class repository for NYU Game Center class "VR Studio"
C#
3
star
32

fall2016_introtogamedev

This is a class repository for the NYU Poly / NYU Tandon IDM class "Intro to Game Development" for Fall 2016
C#
3
star
33

spring2017_recursive

[spring2017] Class repository for Parsons MFADT class "Recursive Reality"
C#
3
star
34

modding_fall2013

This is a class repo for "Game Development: Modding", a studio elective for undergraduate game development students at NYU Game Center.
C#
3
star
35

nyu_vlambeerLab

intro to proc gen / maze generation lab for Intermediate Game Development at NYU Game Center
C#
3
star
36

buildingworlds_fall2014

class repository for "Building Worlds" Fall 2014 course at Parsons the New School for Design
Mathematica
3
star
37

buildingworlds_fall2015

This is a course repository for BUILDING WORLDS at Parsons The School for Design, Fall 2015.
Mathematica
3
star
38

unityclass_sculpt

a repo for my Unity students to clone, to learn interactive mesh deformation
C#
2
star
39

liplab

Free lip sync / automatic phoneme extraction tool for game developers.
2
star
40

introtogamedev_fall2014

This is a class repository for students in "Intro to Game Development" or "Game Development Studio 1" at NYU Poly School of Engineering, for the Fall 2014 semester.
C#
2
star
41

spring2016_intermediategamedev

This is a course respository for the NYU Game Center class "Intermediate Game Development", Spring 2016.
Mathematica
2
star
42

spring2016_recursivereality

This is a course respository for the Parsons School for Design MFADT class "Recursive Reality", Spring 2016.
C#
2
star
43

fall2020_gamedev

this is a class repository for Intermediate Game Dev, Fall 2020 at NYU Game Center
C#
2
star
44

fall2018_gamedev1_morning

class repo for MORNING SECTION 001 (9:30-12:15) of Intermediate Game Dev at NYU Game Center, Fall 2018
C#
2
star
45

gamedev_may2013

This is a class repo for "Game Development: Project Studio," a 6 week studio intensive at NYU Game Center, summer 2013, session 1 (May 28 - July 5).
JavaScript
2
star
46

gamedev_july2013

This is a class repo for "Game Development: Project Studio," a 6 week studio intensive at NYU Game Center, summer 2013, session 2 (July 8 – August 15).
C#
2
star
47

spring2016_corelab

This is a course respository for the Parsons School for Design BFADT class "Core Lab Collaboration: Game", Spring 2016.
C#
2
star
48

fall2016_buildingworlds

Class repository for Parsons MFADT Fall 2016 class "Building Worlds"
Mathematica
2
star
49

datatoys_ohsnap

A supermarket retail shopping simulator experience, using real SNAP / EBT foodstamp data. A DataToys project built in Unity. For more info, check out http://petlab.parsons.edu/datatoys/
C#
2
star
50

studio1_3dTemplate

ShaderLab
1
star
51

DataToys

Prototypes for PetLab: DataToys project ( http://newschallenge2.tumblr.com/post/25575923510/data-toys )
1
star
52

unityclass_connect-dots

This is a Connect the Dots editor project for Unity to teach working with vectors.
1
star
53

fall2017_intermediate002

course repo for section 002 of Intermediate Game Development class at NYU Game Center, Fall 2017
Mathematica
1
star
54

unityclass_mecanim

practice repo for my Unity students to clone, for help with learning Mecanim concepts
1
star
55

ld48-35_shapeshit

a game I made for Ludum Dare #38 called "Shapes Hit"
C#
1
star
56

mfadt-expo

1
star
57

nyu_vlambeerMazeLab2D

intro to procedural generation activity for Intermediate Game Development course at NYU Game Center
C#
1
star
58

unity_sinetoy

A small toy for playing with a sine wave, useful for teaching sine waves in a creative coding context. Unity 5, C#.
C#
1
star
59

fall2018_gamedev2_afternoon

class repo for AFTERNOON SECTION 002 (2:00-4:45) of Intermediate Game Dev at NYU Game Center, Fall 2018
C#
1
star
60

quakey_haxe

all-in-one Quake launcher / browser / mod manager with slick UI, built in Haxe + HashLink + Heaps + HaxeUI
Haxe
1
star
61

summer2017_intermediate

repo for [SUMMER 2017] class Intermediate Game Development at NYU Game Center
Mathematica
1
star
62

mild-server

Mild is a very lightweight, very shitty multiplayer server framework via NodeJS and WebSockets.
JavaScript
1
star
63

nyu_studio_summer2014

This is a class repository for students in "Game Development Studio" in Summer 2014 at New York University. Course material and homework assignments will be found here.
C#
1
star
64

fall2016_intermediategamedev

This is a class repository for the Fall 2016 NYU Game Center class "Intermediate Game Development"
Mathematica
1
star