Aryan Gupta (@beingaryan)
  • Stars
    star
    161
  • Global Rank 145,736 (Top 6 %)
  • Followers 41
  • Following 23
  • Registered over 4 years ago
  • Most used languages
    HTML
    33.3 %
    C
    16.7 %
    Python
    16.7 %
  • Location 🇮🇳 India
  • Country Total Rank 5,415
  • Country Ranking
    C
    1,326
    Python
    1,750

Top repositories

1

Sign-To-Speech-Conversion

Sign Language Detection system based on computer vision and deep learning using OpenCV and Tensorflow/Keras frameworks.
Jupyter Notebook
87
star
2

Blind-Assistance-Object-Detection-and-Navigation

This is a vision enhancer based module specifically for the BLIND VICTIMS. The system is designed in such a way in which the blind person can take the help of THIRD PARTY APPLICATION which sends Real Time Frames to the LAPTOP-BASED WIRELESS NETWORKED SYSTEM. It works on REAL-TIME OBJECT DETECTION using SSD_MOBILENET algorithm and TENSORFLOW APIs . It has a core feature of approximate distance calculation and Voice - Based wireless feedack generation w.r.t the DISTANCE CALCULATION. It makes the work of Blind easy,efficient and reliable by sending wireless Voice based feedback whether the particular object is either too close to him or is it at a safer distance. The same system can be used from Obstacle Detection
Python
55
star
3

Chest-Xray-Pneumonia-Prediction

Chest-Xray-Pneumonia-Prediction built with OpenCV, Keras/TensorFlow using Deep Learning and Computer Vision concepts.
Jupyter Notebook
6
star
4

TIC-TAC-TOE-USING-CLIENT-SERVER-SOCKET-PROGRAMMING-IN-C

In this project we have implemented a multiplayer tic tac toe game using socket programming in C in which a server creates the game in local area network. The players in LAN can connect to the server by using the IP address if the server. We have used the concept of thread.When a new connection arrives ,new thread will be created. To avoid race condition taking place between threads we have implemented the concept of mutex. Rules of the game:One by one the players have to enter a key ,‘0’ or ‘X’.A player can win the game when either of the diagonals have the same key i.e. ‘0’ or ‘x’ or any of the rows or the columns have the same key otherwise the game will result in a draw.
C
6
star
5

Reinforcement-Learning-based-Tic-Tac-Toe

HTML
1
star
6

Construction-Accident-Analysis

HTML
1
star