Professor Chaos (@RohitKotiveetil)
  • Stars
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    491
  • Global Rank 57,441 (Top 3 %)
  • Followers 116
  • Registered almost 10 years ago
  • Location ๐Ÿ‡ฎ๐Ÿ‡ณ India
  • Country Total Rank 1,364

Top repositories

1

UnrealEngine--PrototypeMenuSystem

Main Menu System created using blueprints in Unreal Engine. Status: Work-in-progress.
81
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2

UnrealEngine--Waypoints

A blueprint module for visualizing nav paths in Unreal Engine
56
star
3

UnrealEngine--DDSBasic

Damage Display System created using blueprints in Unreal Engine.
45
star
4

UnrealEngine--ProjectilePathDisplay

A blueprint module for visualizing projectile trajectory in Unreal Engine
40
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5

UnrealEngine--BlinkAbility

Recreation of Dishonored's Blink ability in Unreal Engine.
36
star
6

UnrealEngine--EQSLineOfSightVisualization

Visualization of Line of Sight using EQS queries & procedural meshes in Unreal Engine.
31
star
7

UnrealEngine--GridGenerator

Grid Generation System created using blueprints in Unreal Engine
29
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8

UnrealEngine--LastKnownPositionVisualization

A blueprint framework for visualizing the player character's last known position in Unreal Engine.
21
star
9

UnrealEngine--Binoculars

Binoculars with support for tagging enemies and visualization of occluded objects
15
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10

UnrealEngine--PatrolMovementSystems

A blueprint template for adding basic patrol movement capabilities to AI characters in Unreal Engine.
14
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11

UnrealEngine--LevelSelectionSystem

A blueprint template for adding Level Selection support to UE4 projects.
14
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12

UnrealEngine--Needler

A homing weapon inspired by the Needler from Halo with features including the Fire & Forget Lock-On System, & SuperCombine Explosion.
13
star
13

UnrealEngine--LineTraceRicochet

A sequence of line traces bouncing off of surfaces.
13
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14

UnrealEngine--LaserSecuritySystem

Laser Security System created using blueprints in Unreal Engine. Use FXAA (or any AA model other than Temporal AA) for best results.
12
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15

UnrealEngine--HaloCombatEvolved_HealthBar

Recreation of the Health & Shield display system on Master Chief's MJOLNIR Mk. V Helmet from Halo: Combat Evolved.
10
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16

UnrealEngine--SideScroller2.5DAimingSystem

Aiming System for 2.5D SideScroller games created using blueprints in Unreal Engine. [Status: WIP; Check ReadMe section for more details]
8
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17

UnrealEngine--Translocator

Recreation of the Translocator from Unreal Tournament using blueprints.
7
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18

UnrealEngine--KineticKicker

Recreation of the Kinetic Kicker from Project: Snowblind.
7
star
19

UnrealEngine--ProximityMineLauncher

Recreation of the Proximity Mine Launcher from Hard Reset in Unreal Engine 4.
7
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20

UnrealEngine--Railgun

Recreation of the Railgun from Hard Reset in Unreal Engine. Features X-Ray Scope & Wall Penetration for targeting occluded enemies.
7
star
21

UnrealEngine--LocalGroupSelection

Recreation of the Local Group Selection mechanic from Halo Wars in Unreal Engine
6
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22

UnrealEngine--TedioreReloadSystems

Recreation of the Tediore Reload Systems from Borderlands in Unreal Engine 4.
6
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23

UnrealEngine--SecondWind

Recreation of the Second Wind system from Borderlands 2
6
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24

UnrealEngine--RicochetRounds

A quick prototype version of Ricochet Rounds & trailing ribbon particles created in Unreal Engine.
5
star