Ending Hsiao (@Ending2015a)
  • Stars
    star
    224
  • Global Rank 112,748 (Top 4 %)
  • Followers 28
  • Following 1
  • Registered over 8 years ago
  • Most used languages
    Python
    55.0 %
    C++
    25.0 %
    ShaderLab
    10.0 %
    C#
    10.0 %
  • Location πŸ‡ΉπŸ‡Ό Taiwan
  • Country Total Rank 949
  • Country Ranking
    ShaderLab
    5
    C++
    99
    Python
    202
    C#
    428

Top repositories

1

hash-grid-encoding

Pure PyTorch implementation of Nvidia's hash grid encoding: https://nvlabs.github.io/instant-ngp/
Python
61
star
2

toy_gradlogp

Some toy examples of score matching algorithms written in PyTorch
Python
44
star
3

liepose-diffusion

[CVPR 2024] Confronting Ambiguity in 6D Object Pose Estimation via Score-Based Diffusion on SE(3)
C++
24
star
4

kage

Casting shadows on an invisible plane
ShaderLab
14
star
5

Unity-segmentation-shader

segmentation shader for unity3d
13
star
6

dungeon_maps

A tiny PyTorch library for depth map manipulations.
Python
10
star
7

ICCG0_CUDA

Incomplete-Cholesky preconditioned conjugate gradient algorithm implemented with cuBLAS/cuSPARSE
C++
10
star
8

ByteTrack-DS6.4

ByteTrack for DeepStream 6.4
C++
10
star
9

Unity_DepthMap

ShaderLab
10
star
10

unstable_baselines

A TF2.0 implementation of RL baselines.
Python
10
star
11

StableFluid-CUDA

A really old project that implemented the Stable Fluids using CUDA, cuBLAS and cuSPARSE
C++
3
star
12

allintf2

Some Deep Learning models implemented in Tensorflow 2.0
Python
2
star
13

Unity_Env

C#
2
star
14

kemono-habitat-2022

Kemono agent for habitat challenge 2022
Python
2
star
15

gsplat-convert

Translate/Rotate/Scale gaussian splats, convert .ply to .splat
Python
2
star
16

rlchemy

Personal Deep RL atelier
Python
1
star
17

robot_seg

Python
1
star
18

CardLogger

A colored logging messages for Python's logging module
Python
1
star
19

gaussian-splatting-depth

C++
1
star
20

Route

Python
1
star
21

MorphyKnot

This example shows an work around of accessing ComputeBuffer in Surface Shader (built-in) and Shader Graph (URP).
C#
1
star