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Ludo_Challenge
This is an android game developed in Unity using C#. Key features are: Local Multiplayer, Play with Computer, Play with Friends and Online Multiplayer. GameSparks is used for backend services.RL_Visualizer
A visualization tool for policy iteration and value iterationGenetic-Algorithm-N-Queens-
Robot_Learns_To_Walk
This is an AI based robot which learns to walk by itself. The source code of this is written in Java and C. Genetic Algorithm with Neural Network is used in the process.AutomataEditor
The application is developed in Java, converts any given Regular Expression to Minimised DFA. It follows the path: RE-->NFA-->DFA-->Minimised DFA.RubixCube-Evolution-using-Genetic-Algorithm
This is a program I made in C++, which takes an initial state of scrambled Rubik's Cube and then evolves to find a sequence of solution. It only works on a little complexed Rubik's Cube not all!HangoutApp
This is an event planner that allows users to create events and chat friends. It also allows users to share event memories with one another. Java is used for developing the app and the Server is developed in C++. The app and its ideas was ranked 6th out of 30 ideas at a local incubator.TAC_Compiler
A Compiler from scratch in CHangoutServer
Online-Multiplayer-Ludo-C-
This is local multiplayer desktop game called Ludo. It is built using C++, SDL and openGL.Database-Directory
This is a desktop application. Data structures such as AVL Tree, HashMap, heap, Linked Lists, AVL Tree are used for this application. The goal was to develop a desktop application which creates/stores tables using file handling.MarioClone
Made with UnityCache
Cache Implementation in C++YelpCamp
A Campground WebAppRoadRunner
FFNN
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