UTF-8 module for Lua 5.x
This module adds UTF-8 support to Lua.
It use data extracted from Unicode Character Database, and tested on Lua 5.2.3, Lua 5.3.0 and LuaJIT.
parseucd.lua is a pure Lua script generate unidata.h, to support convert characters and check characters' category.
It mainly used to compatible with Lua's own string module, it passed all string and pattern matching test in lua test suite2.
It also adds some useful routines against UTF-8 features, such as:
- a convenient interface to escape Unicode sequence in string.
- string insert/remove, since UTF-8 substring extract may expensive.
- calculate Unicode width, useful when implement e.g. console emulator.
- a useful interface to translate Unicode offset and byte offset.
- checking UTF-8 strings for validity and removing invalid byte sequences.
Note that to avoid conflict with the Lua5.3's buitin library 'utf8', this library produce a file like lua-utf8.dll or lua-utf8.so. so use it like this:
local utf8 = require 'lua-utf8'
in your codes :-(
LuaRocks Installation
luarocks install luautf8
It's now full-compatible with Lua5.3's utf8 library, so replace this file (and headers) with lua5.3 source's lutf8lib.c is also okay.
Usage
Many routines are same as Lua's string module:
utf8.byte
utf8.char
utf8.find
utf8.gmatch
utf8.gsub
utf8.len
utf8.lower
utf8.match
utf8.reverse
utf8.sub
utf8.upper
The document of these functions can be find in Lua manual3.
Some routines in string module needn't support Unicode:
string.dump
string.format
string.rep
They are NOT in utf8 module.
Some routines are the compatible for Lua 5.3's basic UTF-8 support library:
utf8.offset
utf8.codepoint
utf8.codes
See Lua5.3's manual to get usage.
Some routines are new, with some Unicode-spec functions:
utf8.escape(str) -> utf8 string
escape a str to UTF-8 format string. It support several escape format:
%ddd
- which ddd is a decimal number at any length: change Unicode code point to UTF-8 format.%{ddd}
- same as%nnn
but has bracket around.%uddd
- same as%ddd
, u stands Unicode%u{ddd}
- same as%{ddd}
%xhhh
- hexadigit version of%ddd
%x{hhh}
same as%xhhh
.%?
- '?' stands for any other character: escape this character.
Examples:
local u = utf8.escape
print(u"%123%u123%{123}%u{123}%xABC%x{ABC}")
print(u"%%123%?%d%%u")
utf8.charpos(s[[, charpos], index]) -> charpos, code point
convert UTF-8 position to byte offset.
if only index
is given, return byte offset of this UTF-8 char index.
if both charpos
and index
is given, a new charpos
will be
calculated, by add/subtract UTF-8 char index
to current charpos
.
in all cases, it returns a new char position, and code point (a
number) at this position.
utf8.next(s[, charpos[, index]]) -> charpos, code point
iterate though the UTF-8 string s. If only s is given, it can used as a iterator:
for pos, code in utf8.next, "utf8-string" do
-- ...
end
if only charpos
is given, return the next byte offset of in string.
if charpos
and index
is given, a new charpos
will be calculated, by
add/subtract UTF-8 char offset to current charpos.
in all case, it return a new char position (in bytes), and code point
(a number) at this position.
utf8.insert(s[, idx], substring) -> new_string
insert a substring to s. If idx is given, insert substring before char at this index, otherwise substring will concat to s. idx can be negative.
utf8.remove(s[, start[, stop]]) -> new_string
delete a substring in s. If neither start nor stop is given, delete the last UTF-8 char in s, otherwise delete char from start to end of s. if stop is given, delete char from start to stop (include start and stop). start and stop can be negative.
utf8.width(s[, ambi_is_double[, default_width]]) -> width
calculate the width of UTF-8 string s. if ambi_is_double is given, the ambiguous width character's width is 2, otherwise it's 1. fullwidth/doublewidth character's width is 2, and other character's width is 1. if default_width is given, it will be the width of unprintable character, used display a non-character mark for these characters. if s is a code point, return the width of this code point.
utf8.widthindex(s, location[, ambi_is_double[, default_width]]) -> idx, offset, width
return the character index at given location in string s. this is a reverse operation of utf8.width(). this function return a index of location, and a offset in in UTF-8 encoding. e.g. if cursor is at the second column (middle) of the wide char, offset will be 2. the width of character at idx is returned, also.
utf8.title(s) -> new_string
utf8.fold(s) -> new_string
convert UTF-8 string s to title-case, or folded case used to compare by ignore case. if s is a number, it's treat as a code point and return a convert code point (number). utf8.lower/utf8.upper has the same extension.
utf8.ncasecmp(a, b) -> [-1,0,1]
compare a and b without case, -1 means a < b, 0 means a == b and 1 means a > b.
utf8.isvalid(s) -> boolean
check whether s is a valid UTF-8 string or not.
utf8.clean(s[, replacement_string]) -> cleaned_string, was_valid
replace any invalid UTF-8 byte sequences in s with the replacement string. if no replacement string is provided, the default is "οΏ½" (REPLACEMENT CHARACTER U+FFFD). note that any number of consecutive invalid bytes will be replaced by a single copy of the replacement string. the 2nd return value is true if the original string was already valid (meaning no replacements were made).
utf8.invalidoffset(s[, init]) -> offset
return the byte offset within s of the first invalid UTF-8 byte sequence. (1 is the first byte of the string.) if s is a valid UTF-8 string, return nil. the optional numeric argument init specifies where to start the search; its default value is 1 and can be negative.
Improvement needed
- add Lua 5.3 spec test-suite.
- more test case.
- grapheme-compose support, and affect in utf8.reverse and utf8.width
- Unicode normalize algorithm implement.
License
It use same license with Lua: http://www.lua.org/license.html