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ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processingGPU-Planetary-Rendering
GPU atmosphertic scattering and planet generation in Unity 3DUIElementNodeGraph
A bare bones stripped down version of the shader graph editor using UIElementsUniGit
An open source GIT Unity3D editor plugin.Code-Node-Editor
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.NNAO
Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusionUI-Node-Editor
A Unity node editor for creating Immediate mode UIsFlying-Pathfinding
Flying pathfinding prototype using an Octree in Unity 3DGalaxia-Runtime
Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.MatterOverdrive
A Replication mod, for Minecraft2D-Platformer
A 2D Action Platformer Experiment made with ECS/DOTSQuadcopter-Controller
A prototype for a physically based quadcopter controller with an autopilot in Unity3DCoop-Design
A prototype for runtime cooperative level designing in Unity 3DUnity-Open-Source-Tools
Open Source Tools for UnityPlanetarySystem
A Planetary System SimulationGalaxia-Editor
BakedInject
Baked dependency injection for Unity.kinect-hue-depth-encoding
Using a Kinect v1 and encoding its depth into a video file as a hue range, it can later be used to playback point-cloud animations.PlayniteMQTTClient
🎮 MQTT Client Extension for Playniteelectron-dam
A bundle based digital asset manager built on top of electron using React and typescript.gameflow-launcher
Open-Source Video Game Library Manager. Built using react, Typescript and Electron.Play-Canvas-Electron-Editor
An offline Electron based editor for the Play Canvas game engine.Galaxia-Issues
Galaxy generator for Unity 3Decho-unity
Lone Echo Zero-G Mechanics Recreated in Unity Prototype2d-procgen-sample
shaarli-midnight-blue
Shaarli dark mode themeNamedReferences
A small utility for the unity editor that shows references to and from the selected game object in the hierarchy window.Love Open Source and this site? Check out how you can help us