Simeon Radivoev (@simeonradivoev)
  • Stars
    star
    1,345
  • Global Rank 22,119 (Top 0.8 %)
  • Followers 136
  • Following 3
  • Registered over 9 years ago
  • Most used languages
    C#
    75.0 %
    TypeScript
    8.3 %
    JavaScript
    4.2 %
    Java
    4.2 %
    C++
    4.2 %
    ShaderLab
    4.2 %
  • Location 🇧🇬 Bulgaria
  • Country Total Rank 42
  • Country Ranking
    ShaderLab
    2
    C#
    6
    Java
    43
    C++
    91

Top repositories

1

ComputeStochasticReflections

Compute Stochastic Screen Space Reflections for unity post processing
C#
250
star
2

GPU-Planetary-Rendering

GPU atmosphertic scattering and planet generation in Unity 3D
C#
179
star
3

UIElementNodeGraph

A bare bones stripped down version of the shader graph editor using UIElements
C#
144
star
4

UniGit

An open source GIT Unity3D editor plugin.
C#
143
star
5

Code-Node-Editor

A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
C#
105
star
6

NNAO

Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
C#
88
star
7

UI-Node-Editor

A Unity node editor for creating Immediate mode UIs
C#
72
star
8

Flying-Pathfinding

Flying pathfinding prototype using an Octree in Unity 3D
C#
69
star
9

Galaxia-Runtime

Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.
C#
51
star
10

MatterOverdrive

A Replication mod, for Minecraft
Java
43
star
11

Quadcopter-Controller

A prototype for a physically based quadcopter controller with an autopilot in Unity3D
ShaderLab
32
star
12

2D-Platformer

A 2D Action Platformer Experiment made with ECS/DOTS
C#
30
star
13

Coop-Design

A prototype for runtime cooperative level designing in Unity 3D
C#
20
star
14

Unity-Open-Source-Tools

Open Source Tools for Unity
C#
18
star
15

raymarching-nebula

A simple raymarching postprocessing stack effect.
C#
15
star
16

PlanetarySystem

A Planetary System Simulation
C++
12
star
17

Galaxia-Editor

C#
11
star
18

BakedInject

Baked dependency injection for Unity.
C#
10
star
19

PlayniteMQTTClient

🎮 MQTT Client Extension for Playnite
C#
8
star
20

kinect-hue-depth-encoding

Using a Kinect v1 and encoding its depth into a video file as a hue range, it can later be used to playback point-cloud animations.
C#
8
star
21

gameflow-launcher

Open-Source Video Game Library Manager. Built using react, Typescript and Electron.
TypeScript
6
star
22

electron-dam

A bundle based digital asset manager built on top of electron using React and typescript.
TypeScript
5
star
23

Play-Canvas-Electron-Editor

An offline Electron based editor for the Play Canvas game engine.
JavaScript
4
star
24

Galaxia-Issues

Galaxy generator for Unity 3D
2
star
25

NamedReferences

A small utility for the unity editor that shows references to and from the selected game object in the hierarchy window.
C#
1
star