• Stars
    star
    7,492
  • Rank 4,859 (Top 0.1 %)
  • Language
    Go
  • License
    MIT License
  • Created over 11 years ago
  • Updated 9 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

A JavaScript interpreter in Go (golang)

otto

--

import "github.com/robertkrimen/otto"

Package otto is a JavaScript parser and interpreter written natively in Go.

http://godoc.org/github.com/robertkrimen/otto

import (
   "github.com/robertkrimen/otto"
)

Run something in the VM

vm := otto.New()
vm.Run(`
    abc = 2 + 2;
    console.log("The value of abc is " + abc); // 4
`)

Get a value out of the VM

if value, err := vm.Get("abc"); err == nil {
    if value_int, err := value.ToInteger(); err == nil {
	fmt.Printf("", value_int, err)
    }
}

Set a number

vm.Set("def", 11)
vm.Run(`
    console.log("The value of def is " + def);
    // The value of def is 11
`)

Set a string

vm.Set("xyzzy", "Nothing happens.")
vm.Run(`
    console.log(xyzzy.length); // 16
`)

Get the value of an expression

value, _ = vm.Run("xyzzy.length")
{
    // value is an int64 with a value of 16
    value, _ := value.ToInteger()
}

An error happens

value, err = vm.Run("abcdefghijlmnopqrstuvwxyz.length")
if err != nil {
    // err = ReferenceError: abcdefghijlmnopqrstuvwxyz is not defined
    // If there is an error, then value.IsUndefined() is true
    ...
}

Set a Go function

vm.Set("sayHello", func(call otto.FunctionCall) otto.Value {
    fmt.Printf("Hello, %s.\n", call.Argument(0).String())
    return otto.Value{}
})

Set a Go function that returns something useful

vm.Set("twoPlus", func(call otto.FunctionCall) otto.Value {
    right, _ := call.Argument(0).ToInteger()
    result, _ := vm.ToValue(2 + right)
    return result
})

Use the functions in JavaScript

result, _ = vm.Run(`
    sayHello("Xyzzy");      // Hello, Xyzzy.
    sayHello();             // Hello, undefined

    result = twoPlus(2.0); // 4
`)

Parser

A separate parser is available in the parser package if you're just interested in building an AST.

http://godoc.org/github.com/robertkrimen/otto/parser

Parse and return an AST

filename := "" // A filename is optional
src := `
    // Sample xyzzy example
    (function(){
        if (3.14159 > 0) {
            console.log("Hello, World.");
            return;
        }

        var xyzzy = NaN;
        console.log("Nothing happens.");
        return xyzzy;
    })();
`

// Parse some JavaScript, yielding a *ast.Program and/or an ErrorList
program, err := parser.ParseFile(nil, filename, src, 0)

otto

You can run (Go) JavaScript from the commandline with: http://github.com/robertkrimen/otto/tree/master/otto

$ go get -v github.com/robertkrimen/otto/otto

Run JavaScript by entering some source on stdin or by giving otto a filename:

$ otto example.js

underscore

Optionally include the JavaScript utility-belt library, underscore, with this import:

import (
    "github.com/robertkrimen/otto"
    _ "github.com/robertkrimen/otto/underscore"
)

// Now every otto runtime will come loaded with underscore

For more information: http://github.com/robertkrimen/otto/tree/master/underscore

Caveat Emptor

The following are some limitations with otto:

* "use strict" will parse, but does nothing.
* The regular expression engine (re2/regexp) is not fully compatible with the ECMA5 specification.
* Otto targets ES5. ES6 features (eg: Typed Arrays) are not supported.

Regular Expression Incompatibility

Go translates JavaScript-style regular expressions into something that is "regexp" compatible via parser.TransformRegExp. Unfortunately, RegExp requires backtracking for some patterns, and backtracking is not supported by the standard Go engine: https://code.google.com/p/re2/wiki/Syntax

Therefore, the following syntax is incompatible:

(?=)  // Lookahead (positive), currently a parsing error
(?!)  // Lookahead (backhead), currently a parsing error
\1    // Backreference (\1, \2, \3, ...), currently a parsing error

A brief discussion of these limitations: "Regexp (?!re)" https://groups.google.com/forum/?fromgroups=#%21topic/golang-nuts/7qgSDWPIh_E

More information about re2: https://code.google.com/p/re2/

In addition to the above, re2 (Go) has a different definition for \s: [\t\n\f\r ]. The JavaScript definition, on the other hand, also includes \v, Unicode "Separator, Space", etc.

Halting Problem

If you want to stop long running executions (like third-party code), you can use the interrupt channel to do this:

package main

import (
    "errors"
    "fmt"
    "os"
    "time"

    "github.com/robertkrimen/otto"
)

var halt = errors.New("Stahp")

func main() {
    runUnsafe(`var abc = [];`)
    runUnsafe(`
    while (true) {
        // Loop forever
    }`)
}

func runUnsafe(unsafe string) {
    start := time.Now()
    defer func() {
        duration := time.Since(start)
        if caught := recover(); caught != nil {
            if caught == halt {
                fmt.Fprintf(os.Stderr, "Some code took to long! Stopping after: %v\n", duration)
                return
            }
            panic(caught) // Something else happened, repanic!
        }
        fmt.Fprintf(os.Stderr, "Ran code successfully: %v\n", duration)
    }()

    vm := otto.New()
    vm.Interrupt = make(chan func(), 1) // The buffer prevents blocking
    watchdogCleanup := make(chan struct{})
    defer close(watchdogCleanup)

    go func() {
        select {
        case <-time.After(2 * time.Second): // Stop after two seconds
            vm.Interrupt <- func() {
                panic(halt)
            }
        case <-watchdogCleanup:
        }
        close(vm.Interrupt)
    }()

    vm.Run(unsafe) // Here be dragons (risky code)
}

Where is setTimeout/setInterval?

These timing functions are not actually part of the ECMA-262 specification. Typically, they belong to the window object (in the browser). It would not be difficult to provide something like these via Go, but you probably want to wrap otto in an event loop in that case.

For an example of how this could be done in Go with otto, see natto:

http://github.com/robertkrimen/natto

Here is some more discussion of the issue:

Usage

var ErrVersion = errors.New("version mismatch")

type Error

type Error struct {
}

An Error represents a runtime error, e.g. a TypeError, a ReferenceError, etc.

func (Error) Error

func (err Error) Error() string

Error returns a description of the error

TypeError: 'def' is not a function

func (Error) String

func (err Error) String() string

String returns a description of the error and a trace of where the error occurred.

TypeError: 'def' is not a function
    at xyz (<anonymous>:3:9)
    at <anonymous>:7:1/

type FunctionCall

type FunctionCall struct {
	This         Value
	ArgumentList []Value
	Otto         *Otto
}

FunctionCall is an encapsulation of a JavaScript function call.

func (FunctionCall) Argument

func (self FunctionCall) Argument(index int) Value

Argument will return the value of the argument at the given index.

If no such argument exists, undefined is returned.

type Object

type Object struct {
}

Object is the representation of a JavaScript object.

func (Object) Call

func (self Object) Call(name string, argumentList ...interface{}) (Value, error)

Call a method on the object.

It is essentially equivalent to:

var method, _ := object.Get(name)
method.Call(object, argumentList...)

An undefined value and an error will result if:

1. There is an error during conversion of the argument list
2. The property is not actually a function
3. An (uncaught) exception is thrown

func (Object) Class

func (self Object) Class() string

Class will return the class string of the object.

The return value will (generally) be one of:

Object
Function
Array
String
Number
Boolean
Date
RegExp

func (Object) Get

func (self Object) Get(name string) (Value, error)

Get the value of the property with the given name.

func (Object) Keys

func (self Object) Keys() []string

Get the keys for the object

Equivalent to calling Object.keys on the object

func (Object) Set

func (self Object) Set(name string, value interface{}) error

Set the property of the given name to the given value.

An error will result if the setting the property triggers an exception (i.e. read-only), or there is an error during conversion of the given value.

func (Object) Value

func (self Object) Value() Value

Value will return self as a value.

type Otto

type Otto struct {
	// Interrupt is a channel for interrupting the runtime. You can use this to halt a long running execution, for example.
	// See "Halting Problem" for more information.
	Interrupt chan func()
}

Otto is the representation of the JavaScript runtime. Each instance of Otto has a self-contained namespace.

func New

func New() *Otto

New will allocate a new JavaScript runtime

func Run

func Run(src interface{}) (*Otto, Value, error)

Run will allocate a new JavaScript runtime, run the given source on the allocated runtime, and return the runtime, resulting value, and error (if any).

src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST always be in UTF-8.

src may also be a Script.

src may also be a Program, but if the AST has been modified, then runtime behavior is undefined.

func (Otto) Call

func (self Otto) Call(source string, this interface{}, argumentList ...interface{}) (Value, error)

Call the given JavaScript with a given this and arguments.

If this is nil, then some special handling takes place to determine the proper this value, falling back to a "standard" invocation if necessary (where this is undefined).

If source begins with "new " (A lowercase new followed by a space), then Call will invoke the function constructor rather than performing a function call. In this case, the this argument has no effect.

// value is a String object
value, _ := vm.Call("Object", nil, "Hello, World.")

// Likewise...
value, _ := vm.Call("new Object", nil, "Hello, World.")

// This will perform a concat on the given array and return the result
// value is [ 1, 2, 3, undefined, 4, 5, 6, 7, "abc" ]
value, _ := vm.Call(`[ 1, 2, 3, undefined, 4 ].concat`, nil, 5, 6, 7, "abc")

func (*Otto) Compile

func (self *Otto) Compile(filename string, src interface{}) (*Script, error)

Compile will parse the given source and return a Script value or nil and an error if there was a problem during compilation.

script, err := vm.Compile("", `var abc; if (!abc) abc = 0; abc += 2; abc;`)
vm.Run(script)

func (*Otto) Copy

func (in *Otto) Copy() *Otto

Copy will create a copy/clone of the runtime.

Copy is useful for saving some time when creating many similar runtimes.

This method works by walking the original runtime and cloning each object, scope, stash, etc. into a new runtime.

Be on the lookout for memory leaks or inadvertent sharing of resources.

func (Otto) Get

func (self Otto) Get(name string) (Value, error)

Get the value of the top-level binding of the given name.

If there is an error (like the binding does not exist), then the value will be undefined.

func (Otto) Object

func (self Otto) Object(source string) (*Object, error)

Object will run the given source and return the result as an object.

For example, accessing an existing object:

object, _ := vm.Object(`Number`)

Or, creating a new object:

object, _ := vm.Object(`({ xyzzy: "Nothing happens." })`)

Or, creating and assigning an object:

object, _ := vm.Object(`xyzzy = {}`)
object.Set("volume", 11)

If there is an error (like the source does not result in an object), then nil and an error is returned.

func (Otto) Run

func (self Otto) Run(src interface{}) (Value, error)

Run will run the given source (parsing it first if necessary), returning the resulting value and error (if any)

src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST always be in UTF-8.

If the runtime is unable to parse source, then this function will return undefined and the parse error (nothing will be evaluated in this case).

src may also be a Script.

src may also be a Program, but if the AST has been modified, then runtime behavior is undefined.

func (Otto) Set

func (self Otto) Set(name string, value interface{}) error

Set the top-level binding of the given name to the given value.

Set will automatically apply ToValue to the given value in order to convert it to a JavaScript value (type Value).

If there is an error (like the binding is read-only, or the ToValue conversion fails), then an error is returned.

If the top-level binding does not exist, it will be created.

func (Otto) ToValue

func (self Otto) ToValue(value interface{}) (Value, error)

ToValue will convert an interface{} value to a value digestible by otto/JavaScript.

type Script

type Script struct {
}

Script is a handle for some (reusable) JavaScript. Passing a Script value to a run method will evaluate the JavaScript.

func (*Script) String

func (self *Script) String() string

type Value

type Value struct {
}

Value is the representation of a JavaScript value.

func FalseValue

func FalseValue() Value

FalseValue will return a value representing false.

It is equivalent to:

ToValue(false)

func NaNValue

func NaNValue() Value

NaNValue will return a value representing NaN.

It is equivalent to:

ToValue(math.NaN())

func NullValue

func NullValue() Value

NullValue will return a Value representing null.

func ToValue

func ToValue(value interface{}) (Value, error)

ToValue will convert an interface{} value to a value digestible by otto/JavaScript

This function will not work for advanced types (struct, map, slice/array, etc.) and you should use Otto.ToValue instead.

func TrueValue

func TrueValue() Value

TrueValue will return a value representing true.

It is equivalent to:

ToValue(true)

func UndefinedValue

func UndefinedValue() Value

UndefinedValue will return a Value representing undefined.

func (Value) Call

func (value Value) Call(this Value, argumentList ...interface{}) (Value, error)

Call the value as a function with the given this value and argument list and return the result of invocation. It is essentially equivalent to:

value.apply(thisValue, argumentList)

An undefined value and an error will result if:

1. There is an error during conversion of the argument list
2. The value is not actually a function
3. An (uncaught) exception is thrown

func (Value) Class

func (value Value) Class() string

Class will return the class string of the value or the empty string if value is not an object.

The return value will (generally) be one of:

Object
Function
Array
String
Number
Boolean
Date
RegExp

func (Value) Export

func (self Value) Export() (interface{}, error)

Export will attempt to convert the value to a Go representation and return it via an interface{} kind.

Export returns an error, but it will always be nil. It is present for backwards compatibility.

If a reasonable conversion is not possible, then the original value is returned.

undefined   -> nil (FIXME?: Should be Value{})
null        -> nil
boolean     -> bool
number      -> A number type (int, float32, uint64, ...)
string      -> string
Array       -> []interface{}
Object      -> map[string]interface{}

func (Value) IsBoolean

func (value Value) IsBoolean() bool

IsBoolean will return true if value is a boolean (primitive).

func (Value) IsDefined

func (value Value) IsDefined() bool

IsDefined will return false if the value is undefined, and true otherwise.

func (Value) IsFunction

func (value Value) IsFunction() bool

IsFunction will return true if value is a function.

func (Value) IsNaN

func (value Value) IsNaN() bool

IsNaN will return true if value is NaN (or would convert to NaN).

func (Value) IsNull

func (value Value) IsNull() bool

IsNull will return true if the value is null, and false otherwise.

func (Value) IsNumber

func (value Value) IsNumber() bool

IsNumber will return true if value is a number (primitive).

func (Value) IsObject

func (value Value) IsObject() bool

IsObject will return true if value is an object.

func (Value) IsPrimitive

func (value Value) IsPrimitive() bool

IsPrimitive will return true if value is a primitive (any kind of primitive).

func (Value) IsString

func (value Value) IsString() bool

IsString will return true if value is a string (primitive).

func (Value) IsUndefined

func (value Value) IsUndefined() bool

IsUndefined will return true if the value is undefined, and false otherwise.

func (Value) Object

func (value Value) Object() *Object

Object will return the object of the value, or nil if value is not an object.

This method will not do any implicit conversion. For example, calling this method on a string primitive value will not return a String object.

func (Value) String

func (value Value) String() string

String will return the value as a string.

This method will make return the empty string if there is an error.

func (Value) ToBoolean

func (value Value) ToBoolean() (bool, error)

ToBoolean will convert the value to a boolean (bool).

ToValue(0).ToBoolean() => false
ToValue("").ToBoolean() => false
ToValue(true).ToBoolean() => true
ToValue(1).ToBoolean() => true
ToValue("Nothing happens").ToBoolean() => true

If there is an error during the conversion process (like an uncaught exception), then the result will be false and an error.

func (Value) ToFloat

func (value Value) ToFloat() (float64, error)

ToFloat will convert the value to a number (float64).

ToValue(0).ToFloat() => 0.
ToValue(1.1).ToFloat() => 1.1
ToValue("11").ToFloat() => 11.

If there is an error during the conversion process (like an uncaught exception), then the result will be 0 and an error.

func (Value) ToInteger

func (value Value) ToInteger() (int64, error)

ToInteger will convert the value to a number (int64).

ToValue(0).ToInteger() => 0
ToValue(1.1).ToInteger() => 1
ToValue("11").ToInteger() => 11

If there is an error during the conversion process (like an uncaught exception), then the result will be 0 and an error.

func (Value) ToString

func (value Value) ToString() (string, error)

ToString will convert the value to a string (string).

ToValue(0).ToString() => "0"
ToValue(false).ToString() => "false"
ToValue(1.1).ToString() => "1.1"
ToValue("11").ToString() => "11"
ToValue('Nothing happens.').ToString() => "Nothing happens."

If there is an error during the conversion process (like an uncaught exception), then the result will be the empty string ("") and an error.

-- godocdown http://github.com/robertkrimen/godocdown

More Repositories

1

godocdown

Format package documentation (godoc) as GitHub friendly Markdown
Go
519
star
2

gist-it

An AppEngine app to embed files from a github repository like a gist
Python
278
star
3

natto

natto is an example/offshoot of otto that implements an event loop (supporting setTimeout/setInterval)
Go
56
star
4

gphr

Upload Go programs (binaries) as GitHub Releases
Go
24
star
5

gxc

gxc is a simple cross-compiling frontend for go
Go
16
star
6

terst

A terse, easy-to-use testing library for Go (golang)
Go
13
star
7

gnat

gnat is a toolkit for using gonative and gox to do cross-compilation in Go (golang)
Shell
8
star
8

pianobarproxy

pianobarproxy is a simple SOCKS5 shim for pianobar
Go
8
star
9

App-GitHub-FindRepository

Perl
6
star
10

viXcode

A SIMBL plugin for providing vi/vim-style input in Xcode
Objective-C
6
star
11

datetimex-easy

Parse a date/time string using the best method available
Perl
6
star
12

vim-gnupg

gnupg.vim (from http://gitorious.org/vim-gnupg)
Vim Script
6
star
13

Acme-Matt-Daemon

5
star
14

DBIx-NoSQL

NoSQL-ish overlay for an SQL database
Perl
5
star
15

file-assets

Perl
4
star
16

dogbag

Bundle data with your Go executable (Take your data to Go)
Go
4
star
17

app-pm-announce

Perl
4
star
18

Config-JFDI

Just * Do it: A Catalyst::Plugin::ConfigLoader-style layer over Config::Any
Perl
4
star
19

CatalystX-InjectComponent

Perl
4
star
20

Blog-Bluejay

Perl
4
star
21

Hash-Merge-Simple

Recursively merge two or more hashes, simply
Perl
3
star
22

Google-Search

Interface to the Google AJAX Search API and suggestion API
Perl
3
star
23

dbicx-modeler

Perl
3
star
24

b9-googleappengine

Python
3
star
25

as3-projection

Calculate a pan/zoom transformation matrix in Adobe Flex/Flash/Air
ActionScript
3
star
26

isatty

Determine if a file descriptor is a terminal in Go
Go
3
star
27

String-Comments-Extract

JavaScript
2
star
28

Text-Chomped

Perl
2
star
29

b9j

JavaScript
2
star
30

DBICx-Sucrose

Syntactic sugar for DBIx::Class
Perl
2
star
31

Algorithm-BestChoice

Perl
2
star
32

dbg

Package dbg is a println/printf/log-debugging utility library for Go.
Go
2
star
33

App-ForExample

Perl
2
star
34

assets

assets - A collection of useful .css & .js assets
JavaScript
2
star
35

moosex-scaffold

Perl
2
star
36

text-lorem-more

Perl
2
star
37

smuggol

smuggol is a tool for physically importing Go code from one package to another
Go
2
star
38

Getopt-Chain

Command-line processing like svn and git
Perl
2
star
39

document-stembolt-cabinet

1
star
40

App-dzplp

Run dzpl via a persistent Dist::Dzpl server
Perl
1
star
41

Business-BusinessLetterFormatter

JavaScript
1
star
42

App-PAUSE-cleanup

Manage (delete/undelete) your PAUSE files
Perl
1
star
43

bc2t

ActionScript
1
star
44

App-collate

Perl
1
star
45

App-starbucksloginator

Access the wireless at Starbucks (via AT&T)
Perl
1
star
46

framework-redmash

Perl
1
star
47

App-GitHub-update

Update a github repository (description, homepage, etc.) from the commandline
Perl
1
star
48

framework-om

Perl
1
star
49

framework-sourmash-kit

Perl
1
star
50

Cackle-iOS

Objective-C
1
star
51

Data-TUID

A smaller and more communicable pseudo-UUID
Perl
1
star
52

jquery-loader

Perl
1
star
53

document-stembolt

Perl
1
star
54

path-finder

Perl
1
star
55

moosex-makeimmutable

Perl
1
star
56

Carp-Clan-Share

Perl
1
star
57

App-GitHub-FixRepositoryName

Perl
1
star
58

Directory-Deploy

Perl
1
star
59

App-Flit

Perl
1
star
60

App-pfcsh

Persistent fcsh daemon for compiling with Adobe Flex & Adobe Air
Perl
1
star
61

Acme-Indigest-Crypt

Acme::Indigest::Crypt - I have no idea what this does
Perl
1
star
62

App-lntree

Perl
1
star
63

Daemon-Daemonize

An easy-to-use daemon(izing) toolkit
Perl
1
star
64

App-GitHub-create

Create a github repository from the commandline
Perl
1
star
65

file-verbose

Perl
1
star
66

Path-Mapper

Map a virtual path to an actual one
Perl
1
star
67

Diff-LibXDiff

C
1
star
68

Document-TriPart-Cabinet

Document::TriPart::Cabinet
Perl
1
star
69

hash-param

Perl
1
star
70

Doc-Simply

Generate POD-like documentation from embedded comments in JavaScript, Java, C, C++ source
Perl
1
star
71

document-cabinet

Perl
1
star
72

path-resource

Perl
1
star
73

Blog-Bluejay-Ix

Perl
1
star
74

framework-primer

Perl
1
star
75

Google-AJAX-Library

Access the Google AJAX Libaries API in Perl
Perl
1
star
76

path-dispatcher

flexible and extensible dispatch
Perl
1
star
77

hash-slice

Perl
1
star
78

snophet

Perl
1
star
79

file-builtin-sugar

Perl
1
star
80

google-appengine-chunker

Python
1
star
81

dbix-deploy

DBIx-Deploy
Perl
1
star
82

Path-Abstract

Fast and featureful UNIX-style path parsing and manipulation
Perl
1
star
83

Project-dox

Perl
1
star
84

uri-pathabstract

Perl
1
star
85

framework-orangemash

Perl
1
star
86

Util-Utl

Scalar::Util, List::Util, List::MoreUtils, String::Util & more (via one subroutine)
Perl
1
star
87

YUI-Loader

Load (and cache) the Yahoo JavaScript YUI framework
Perl
1
star
88

Document-TriPart

Read, write & edit a tri-part document (preamble, YAML::Tiny header, and body)
Perl
1
star
89

Term-EditorEdit

Edit a document via $EDITOR
Perl
1
star